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authorRobert Adams2013-08-20 09:20:48 -0700
committerRobert Adams2013-09-11 09:12:03 -0700
commit995314f91f72eef0048a58f30e8dd8051f6bf14e (patch)
tree205482d66e5cadbb7341d4d248e784902c048e5f /OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
parentBulletSim: Extension parameters passed through the classes made to pass just ... (diff)
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BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint.
Diffstat (limited to '')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
index 531f8fb..840265b 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
@@ -108,7 +108,7 @@ public class BSPrimLinkable : BSPrimDisplaced
108 set 108 set
109 { 109 {
110 base.Position = value; 110 base.Position = value;
111 PhysScene.TaintedObject("BSPrimLinkable.setPosition", delegate() 111 PhysScene.TaintedObject(LocalID, "BSPrimLinkable.setPosition", delegate()
112 { 112 {
113 Linkset.UpdateProperties(UpdatedProperties.Position, this); 113 Linkset.UpdateProperties(UpdatedProperties.Position, this);
114 }); 114 });
@@ -122,7 +122,7 @@ public class BSPrimLinkable : BSPrimDisplaced
122 set 122 set
123 { 123 {
124 base.Orientation = value; 124 base.Orientation = value;
125 PhysScene.TaintedObject("BSPrimLinkable.setOrientation", delegate() 125 PhysScene.TaintedObject(LocalID, "BSPrimLinkable.setOrientation", delegate()
126 { 126 {
127 Linkset.UpdateProperties(UpdatedProperties.Orientation, this); 127 Linkset.UpdateProperties(UpdatedProperties.Orientation, this);
128 }); 128 });
@@ -304,7 +304,7 @@ public class BSPrimLinkable : BSPrimDisplaced
304 BSLinkset.LinksetImplementation linksetType = (BSLinkset.LinksetImplementation)pParams[0]; 304 BSLinkset.LinksetImplementation linksetType = (BSLinkset.LinksetImplementation)pParams[0];
305 if (Linkset.IsRoot(this)) 305 if (Linkset.IsRoot(this))
306 { 306 {
307 PhysScene.TaintedObject("BSPrim.PhysFunctSetLinksetType", delegate() 307 PhysScene.TaintedObject(LocalID, "BSPrim.PhysFunctSetLinksetType", delegate()
308 { 308 {
309 // Cause the linkset type to change 309 // Cause the linkset type to change
310 DetailLog("{0},BSPrimLinkable.Extension.physSetLinksetType, oldType={1},newType={2}", 310 DetailLog("{0},BSPrimLinkable.Extension.physSetLinksetType, oldType={1},newType={2}",