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authorMelanie2013-06-04 21:09:25 +0100
committerMelanie2013-06-04 21:09:25 +0100
commit648e258b8e79e52df18f41f2ec79016a095f7766 (patch)
treede96993d11a0183ac026cec61e0e5a937f801c3c /OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
parentMerge branch 'master' into careminster (diff)
parentNew HttpServer_OpenSim.dll with increased limits on number of connections, re... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
index e11e365..95bdc7b 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
@@ -1513,7 +1513,8 @@ public class BSPrim : BSPhysObject
1513 CurrentEntityProperties = entprop; 1513 CurrentEntityProperties = entprop;
1514 1514
1515 // Note that BSPrim can be overloaded by BSPrimLinkable which controls updates from root and children prims. 1515 // Note that BSPrim can be overloaded by BSPrimLinkable which controls updates from root and children prims.
1516 base.RequestPhysicsterseUpdate(); 1516
1517 PhysScene.PostUpdate(this);
1517 } 1518 }
1518} 1519}
1519} 1520}