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authorJustin Clark-Casey (justincc)2012-07-06 22:33:16 +0100
committerJustin Clark-Casey (justincc)2012-07-06 22:33:16 +0100
commit43a2da9edb9a234ee10735a234d2ad253a33cb7a (patch)
tree346fc03ccdb48f8d7ab5ef41eb52510e3fb54119 /OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs
parentrefactor: extract method UpdateUserInventoryWithAttachment() from AttachObjec... (diff)
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Pull prim crossing/teleport checks up into Scene.IncomingCreateObject() from Scene.AddObject()
Only IncomingCreateObject() needs these checks. General object adding does not need to perform crossing perm checks
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs')
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