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author | Melanie | 2012-11-22 14:45:41 +0000 |
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committer | Melanie | 2012-11-22 14:45:41 +0000 |
commit | 3b2caa63b0ba890555990a88821ee37daa2607b4 (patch) | |
tree | a1f3c176b4b80330d34bbd6ac18811c5d7299081 /OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | |
parent | Factor out command script code. (diff) | |
download | opensim-SC-3b2caa63b0ba890555990a88821ee37daa2607b4.zip opensim-SC-3b2caa63b0ba890555990a88821ee37daa2607b4.tar.gz opensim-SC-3b2caa63b0ba890555990a88821ee37daa2607b4.tar.bz2 opensim-SC-3b2caa63b0ba890555990a88821ee37daa2607b4.tar.xz |
Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it
conflicts with PhysicsShape type defined in later libOMV
Diffstat (limited to '')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs index e68b167..f6a890e 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPhysObject.cs | |||
@@ -94,9 +94,9 @@ public abstract class BSPhysObject : PhysicsActor | |||
94 | public PrimitiveBaseShape BaseShape { get; protected set; } | 94 | public PrimitiveBaseShape BaseShape { get; protected set; } |
95 | // Some types of objects have preferred physical representations. | 95 | // Some types of objects have preferred physical representations. |
96 | // Returns SHAPE_UNKNOWN if there is no preference. | 96 | // Returns SHAPE_UNKNOWN if there is no preference. |
97 | public virtual PhysicsShapeType PreferredPhysicalShape | 97 | public virtual BSPhysicsShapeType PreferredPhysicalShape |
98 | { | 98 | { |
99 | get { return PhysicsShapeType.SHAPE_UNKNOWN; } | 99 | get { return BSPhysicsShapeType.SHAPE_UNKNOWN; } |
100 | } | 100 | } |
101 | 101 | ||
102 | // When the physical properties are updated, an EntityProperty holds the update values. | 102 | // When the physical properties are updated, an EntityProperty holds the update values. |