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authorDiva Canto2013-05-06 09:18:17 -0700
committerDiva Canto2013-05-06 09:18:17 -0700
commita81ddf3d7097a2e0959080ae7291357435b0bd5b (patch)
tree688ceb63aa41d8eb9d3af27bd57d39cbd38ca250 /OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
parentMinor reordering of operations on NewUserConnection. The agent circuit needs ... (diff)
parentMerge branch 'master' into bulletsim4 (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSParam.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSParam.cs11
1 files changed, 8 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
index 980d405..2ac68e3 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Physics.BulletSPlugin
37{ 37{
38public static class BSParam 38public static class BSParam
39{ 39{
40 private static string LogHeader = "[BULLETSIM PARAMETERS]"; 40 private static string LogHeader = "[BULLETSIM PARAMETERS]";
41 41
42 // Tuning notes: 42 // Tuning notes:
43 // From: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=6575 43 // From: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=6575
@@ -51,7 +51,7 @@ public static class BSParam
51 // This is separate/independent from the collision margin. The collision margin increases the object a bit 51 // This is separate/independent from the collision margin. The collision margin increases the object a bit
52 // to improve collision detection performance and accuracy. 52 // to improve collision detection performance and accuracy.
53 // =================== 53 // ===================
54 // From: 54 // From:
55 55
56 // Level of Detail values kept as float because that's what the Meshmerizer wants 56 // Level of Detail values kept as float because that's what the Meshmerizer wants
57 public static float MeshLOD { get; private set; } 57 public static float MeshLOD { get; private set; }
@@ -87,6 +87,7 @@ public static class BSParam
87 public static bool ShouldUseHullsForPhysicalObjects { get; private set; } // 'true' if should create hulls for physical objects 87 public static bool ShouldUseHullsForPhysicalObjects { get; private set; } // 'true' if should create hulls for physical objects
88 public static bool ShouldRemoveZeroWidthTriangles { get; private set; } 88 public static bool ShouldRemoveZeroWidthTriangles { get; private set; }
89 public static bool ShouldUseBulletHACD { get; set; } 89 public static bool ShouldUseBulletHACD { get; set; }
90 public static bool ShouldUseSingleConvexHullForPrims { get; set; }
90 91
91 public static float TerrainImplementation { get; private set; } 92 public static float TerrainImplementation { get; private set; }
92 public static int TerrainMeshMagnification { get; private set; } 93 public static int TerrainMeshMagnification { get; private set; }
@@ -342,6 +343,10 @@ public static class BSParam
342 false, 343 false,
343 (s) => { return ShouldUseBulletHACD; }, 344 (s) => { return ShouldUseBulletHACD; },
344 (s,v) => { ShouldUseBulletHACD = v; } ), 345 (s,v) => { ShouldUseBulletHACD = v; } ),
346 new ParameterDefn<bool>("ShouldUseSingleConvexHullForPrims", "If true, use a single convex hull shape for physical prims",
347 true,
348 (s) => { return ShouldUseSingleConvexHullForPrims; },
349 (s,v) => { ShouldUseSingleConvexHullForPrims = v; } ),
345 350
346 new ParameterDefn<int>("CrossingFailuresBeforeOutOfBounds", "How forgiving we are about getting into adjactent regions", 351 new ParameterDefn<int>("CrossingFailuresBeforeOutOfBounds", "How forgiving we are about getting into adjactent regions",
347 5, 352 5,
@@ -636,7 +641,7 @@ public static class BSParam
636 new ParameterDefn<bool>("ShouldDisableContactPoolDynamicAllocation", "Enable to allow large changes in object count", 641 new ParameterDefn<bool>("ShouldDisableContactPoolDynamicAllocation", "Enable to allow large changes in object count",
637 false, 642 false,
638 (s) => { return ShouldDisableContactPoolDynamicAllocation; }, 643 (s) => { return ShouldDisableContactPoolDynamicAllocation; },
639 (s,v) => { ShouldDisableContactPoolDynamicAllocation = v; 644 (s,v) => { ShouldDisableContactPoolDynamicAllocation = v;
640 s.UnmanagedParams[0].shouldDisableContactPoolDynamicAllocation = NumericBool(v); } ), 645 s.UnmanagedParams[0].shouldDisableContactPoolDynamicAllocation = NumericBool(v); } ),
641 new ParameterDefn<bool>("ShouldForceUpdateAllAabbs", "Enable to recomputer AABBs every simulator step", 646 new ParameterDefn<bool>("ShouldForceUpdateAllAabbs", "Enable to recomputer AABBs every simulator step",
642 false, 647 false,