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authorRobert Adams2014-05-17 20:11:22 -0700
committerRobert Adams2014-05-17 20:11:22 -0700
commit0be9e3b079088829eec49d856980f14a6372fda4 (patch)
tree0f92c7c0e8b226dc4423bb6c79fb68cada0334b0 /OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
parentminor: eliminate now unnecessary string.Format in postgresql RetrieveGroups m... (diff)
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BulletSim: adjust avatar step up parameters to better walk up small
staircases. This change is required because of the change in the avatar default shape from the capsule to the rectangle.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSParam.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSParam.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
index 6683446..de42a4c 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
@@ -598,9 +598,9 @@ public static class BSParam
598 new ParameterDefn<float>("AvatarStepForceFactor", "Controls the amount of force up applied to step up onto a step", 598 new ParameterDefn<float>("AvatarStepForceFactor", "Controls the amount of force up applied to step up onto a step",
599 1.0f ), 599 1.0f ),
600 new ParameterDefn<float>("AvatarStepUpCorrectionFactor", "Multiplied by height of step collision to create up movement at step", 600 new ParameterDefn<float>("AvatarStepUpCorrectionFactor", "Multiplied by height of step collision to create up movement at step",
601 1.0f ), 601 2.0f ),
602 new ParameterDefn<int>("AvatarStepSmoothingSteps", "Number of frames after a step collision that we continue walking up stairs", 602 new ParameterDefn<int>("AvatarStepSmoothingSteps", "Number of frames after a step collision that we continue walking up stairs",
603 2 ), 603 1 ),
604 604
605 new ParameterDefn<float>("VehicleMaxLinearVelocity", "Maximum velocity magnitude that can be assigned to a vehicle", 605 new ParameterDefn<float>("VehicleMaxLinearVelocity", "Maximum velocity magnitude that can be assigned to a vehicle",
606 1000.0f, 606 1000.0f,