diff options
author | Robert Adams | 2012-12-13 16:23:51 -0800 |
---|---|---|
committer | Robert Adams | 2012-12-13 16:32:19 -0800 |
commit | 31d3952477b96b669d8a46d0941ea6d1bc1133b5 (patch) | |
tree | 7cdf9852499352d217c3a36934190b5ffbf1727f /OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs | |
parent | BulletSim: correct line endings in new BulletSimData.cs file. (diff) | |
download | opensim-SC-31d3952477b96b669d8a46d0941ea6d1bc1133b5.zip opensim-SC-31d3952477b96b669d8a46d0941ea6d1bc1133b5.tar.gz opensim-SC-31d3952477b96b669d8a46d0941ea6d1bc1133b5.tar.bz2 opensim-SC-31d3952477b96b669d8a46d0941ea6d1bc1133b5.tar.xz |
BulletSim: fix problem with continuious rebuilding of physical linksets. This caused movement problems and large prim vehicles to take up a LOT of simulation time.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs index c855fda..732c084 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs | |||
@@ -36,9 +36,8 @@ public sealed class BSLinksetConstraints : BSLinkset | |||
36 | { | 36 | { |
37 | // private static string LogHeader = "[BULLETSIM LINKSET CONSTRAINTS]"; | 37 | // private static string LogHeader = "[BULLETSIM LINKSET CONSTRAINTS]"; |
38 | 38 | ||
39 | public BSLinksetConstraints(BSScene scene, BSPhysObject parent) | 39 | public BSLinksetConstraints(BSScene scene, BSPhysObject parent) : base(scene, parent) |
40 | { | 40 | { |
41 | base.Initialize(scene, parent); | ||
42 | } | 41 | } |
43 | 42 | ||
44 | // When physical properties are changed the linkset needs to recalculate | 43 | // When physical properties are changed the linkset needs to recalculate |