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authorRobert Adams2013-08-01 17:43:06 -0700
committerRobert Adams2013-08-02 09:47:12 -0700
commit24df15dab7befd50f7a45eb54f001e6e481f0ec4 (patch)
treef3502a9782d68848c00fe3cb9b4b2a04dfa91f61 /OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
parentBulletSim: add BSLinkInfo structure to remember link specific information (diff)
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BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
and processing routines in BulletSim. Add linkset rebuild/conversion routine in BSLinkset.
Diffstat (limited to '')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
index d98bf77..4bac222 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
@@ -107,6 +107,7 @@ public sealed class BSLinksetConstraints : BSLinkset
107 107
108 public BSLinksetConstraints(BSScene scene, BSPrimLinkable parent) : base(scene, parent) 108 public BSLinksetConstraints(BSScene scene, BSPrimLinkable parent) : base(scene, parent)
109 { 109 {
110 LinksetImpl = LinksetImplementation.Constraint;
110 } 111 }
111 112
112 // When physical properties are changed the linkset needs to recalculate 113 // When physical properties are changed the linkset needs to recalculate