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author | Melanie | 2012-10-02 23:02:53 +0100 |
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committer | Melanie | 2012-10-02 23:02:53 +0100 |
commit | ca5c0814f4c6e286e24e1971620aec3c0ee1c2d3 (patch) | |
tree | f630648180aca5a498cb674bfb1f967eb9bcb260 /OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs | |
parent | Attempt to fix Mantis #6311. Honor a destination folder if one is given (diff) | |
parent | correcting typo (diff) | |
download | opensim-SC-ca5c0814f4c6e286e24e1971620aec3c0ee1c2d3.zip opensim-SC-ca5c0814f4c6e286e24e1971620aec3c0ee1c2d3.tar.gz opensim-SC-ca5c0814f4c6e286e24e1971620aec3c0ee1c2d3.tar.bz2 opensim-SC-ca5c0814f4c6e286e24e1971620aec3c0ee1c2d3.tar.xz |
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Diffstat (limited to '')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs index 4f225ae..3e82642 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs | |||
@@ -34,7 +34,7 @@ namespace OpenSim.Region.Physics.BulletSPlugin | |||
34 | { | 34 | { |
35 | public class BSLinkset | 35 | public class BSLinkset |
36 | { | 36 | { |
37 | private static string LogHeader = "[BULLETSIM LINKSET]"; | 37 | // private static string LogHeader = "[BULLETSIM LINKSET]"; |
38 | 38 | ||
39 | public BSPhysObject LinksetRoot { get; protected set; } | 39 | public BSPhysObject LinksetRoot { get; protected set; } |
40 | 40 | ||
@@ -331,21 +331,21 @@ public class BSLinkset | |||
331 | m_children.Add(child); | 331 | m_children.Add(child); |
332 | 332 | ||
333 | BSPhysObject rootx = LinksetRoot; // capture the root and body as of now | 333 | BSPhysObject rootx = LinksetRoot; // capture the root and body as of now |
334 | BulletBody rootBodyx = LinksetRoot.BSBody; | ||
335 | BSPhysObject childx = child; | 334 | BSPhysObject childx = child; |
336 | BulletBody childBodyx = child.BSBody; | ||
337 | 335 | ||
338 | DetailLog("{0},AddChildToLinkset,call,rID={1},rBody={2},cID={3},cBody={4}", | 336 | DetailLog("{0},AddChildToLinkset,call,rID={1},rBody={2},cID={3},cBody={4}", |
339 | rootx.LocalID, | 337 | rootx.LocalID, |
340 | rootx.LocalID, rootBodyx.ptr.ToString("X"), | 338 | rootx.LocalID, rootx.BSBody.ptr.ToString("X"), |
341 | childx.LocalID, childBodyx.ptr.ToString("X")); | 339 | childx.LocalID, childx.BSBody.ptr.ToString("X")); |
342 | 340 | ||
343 | PhysicsScene.TaintedObject("AddChildToLinkset", delegate() | 341 | PhysicsScene.TaintedObject("AddChildToLinkset", delegate() |
344 | { | 342 | { |
345 | DetailLog("{0},AddChildToLinkset,taint,child={1}", LinksetRoot.LocalID, child.LocalID); | 343 | DetailLog("{0},AddChildToLinkset,taint,child={1}", LinksetRoot.LocalID, child.LocalID); |
346 | // build the physical binding between me and the child | 344 | // build the physical binding between me and the child |
347 | m_taintChildren.Add(childx); | 345 | m_taintChildren.Add(childx); |
348 | PhysicallyLinkAChildToRoot(rootx, rootBodyx, childx, childBodyx); | 346 | |
347 | // Since this is taint-time, the body and shape could have changed for the child | ||
348 | PhysicallyLinkAChildToRoot(rootx, rootx.BSBody, childx, childx.BSBody); | ||
349 | }); | 349 | }); |
350 | } | 350 | } |
351 | return; | 351 | return; |
@@ -369,21 +369,19 @@ public class BSLinkset | |||
369 | if (m_children.Remove(child)) | 369 | if (m_children.Remove(child)) |
370 | { | 370 | { |
371 | BSPhysObject rootx = LinksetRoot; // capture the root and body as of now | 371 | BSPhysObject rootx = LinksetRoot; // capture the root and body as of now |
372 | BulletBody rootBodyx = LinksetRoot.BSBody; | ||
373 | BSPhysObject childx = child; | 372 | BSPhysObject childx = child; |
374 | BulletBody childBodyx = child.BSBody; | ||
375 | 373 | ||
376 | DetailLog("{0},RemoveChildFromLinkset,call,rID={1},rBody={2},cID={3},cBody={4}", | 374 | DetailLog("{0},RemoveChildFromLinkset,call,rID={1},rBody={2},cID={3},cBody={4}", |
377 | childx.LocalID, | 375 | childx.LocalID, |
378 | rootx.LocalID, rootBodyx.ptr.ToString("X"), | 376 | rootx.LocalID, rootx.BSBody.ptr.ToString("X"), |
379 | childx.LocalID, childBodyx.ptr.ToString("X")); | 377 | childx.LocalID, childx.BSBody.ptr.ToString("X")); |
380 | 378 | ||
381 | PhysicsScene.TaintedObject("RemoveChildFromLinkset", delegate() | 379 | PhysicsScene.TaintedObject("RemoveChildFromLinkset", delegate() |
382 | { | 380 | { |
383 | if (m_taintChildren.Contains(childx)) | 381 | if (m_taintChildren.Contains(childx)) |
384 | m_taintChildren.Remove(childx); | 382 | m_taintChildren.Remove(childx); |
385 | 383 | ||
386 | PhysicallyUnlinkAChildFromRoot(rootx, rootBodyx, childx, childBodyx); | 384 | PhysicallyUnlinkAChildFromRoot(rootx, rootx.BSBody, childx, childx.BSBody); |
387 | RecomputeLinksetConstraintVariables(); | 385 | RecomputeLinksetConstraintVariables(); |
388 | }); | 386 | }); |
389 | 387 | ||