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authorDan Lake2012-03-27 12:51:58 -0700
committerDan Lake2012-03-27 12:51:58 -0700
commit971d32fda3cf8384987a6709cd2242afecce13ab (patch)
tree2607c27fad429ff0036fe7b7d275ddf717397282 /OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs
parentWhen loading objects from DB, first add to scene, then call TriggerOnSceneObj... (diff)
parentHG: beginning of a more restrictive inventory access procedure (optional). Ex... (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs
index 046726d..eb20eb3 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs
@@ -821,7 +821,7 @@ namespace OpenSim.Region.Physics.BulletSPlugin
821 */ 821 */
822 822
823 // Get what the body is doing, this includes 'external' influences 823 // Get what the body is doing, this includes 'external' influences
824 Vector3 angularVelocity = m_prim.AngularVelocity; 824 Vector3 angularVelocity = m_prim.RotationalVelocity;
825 // Vector3 angularVelocity = Vector3.Zero; 825 // Vector3 angularVelocity = Vector3.Zero;
826 826
827 if (m_angularMotorApply > 0) 827 if (m_angularMotorApply > 0)
@@ -910,7 +910,7 @@ namespace OpenSim.Region.Physics.BulletSPlugin
910 m_lastAngularVelocity -= m_lastAngularVelocity * decayamount; 910 m_lastAngularVelocity -= m_lastAngularVelocity * decayamount;
911 911
912 // Apply to the body 912 // Apply to the body
913 m_prim.AngularVelocity = m_lastAngularVelocity; 913 m_prim.RotationalVelocity = m_lastAngularVelocity;
914 914
915 } //end MoveAngular 915 } //end MoveAngular
916 internal void LimitRotation(float timestep) 916 internal void LimitRotation(float timestep)