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author | Robert Adams | 2012-10-31 14:49:28 -0700 |
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committer | Robert Adams | 2012-11-03 21:15:06 -0700 |
commit | 364a7c308804a3e331199ca60c6dfafa406b5d0d (patch) | |
tree | f9755f07a181265c57542d3df19879c20a924947 /OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | |
parent | BulletSim: vehicle tweeking. (diff) | |
download | opensim-SC-364a7c308804a3e331199ca60c6dfafa406b5d0d.zip opensim-SC-364a7c308804a3e331199ca60c6dfafa406b5d0d.tar.gz opensim-SC-364a7c308804a3e331199ca60c6dfafa406b5d0d.tar.bz2 opensim-SC-364a7c308804a3e331199ca60c6dfafa406b5d0d.tar.xz |
BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton of BSLinksetCompound.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs index 5c61774..38609e3 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | |||
@@ -514,8 +514,8 @@ namespace OpenSim.Region.Physics.BulletSPlugin | |||
514 | if (IsActive) | 514 | if (IsActive) |
515 | { | 515 | { |
516 | // Friction effects are handled by this vehicle code | 516 | // Friction effects are handled by this vehicle code |
517 | BulletSimAPI.SetFriction2(Prim.BSBody.ptr, 0f); | 517 | BulletSimAPI.SetFriction2(Prim.PhysBody.ptr, 0f); |
518 | BulletSimAPI.SetHitFraction2(Prim.BSBody.ptr, 0f); | 518 | BulletSimAPI.SetHitFraction2(Prim.PhysBody.ptr, 0f); |
519 | } | 519 | } |
520 | } | 520 | } |
521 | 521 | ||