aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/BSConstraintCollection.cs
diff options
context:
space:
mode:
authorBlueWall2012-11-25 17:03:14 -0500
committerBlueWall2012-11-25 17:03:14 -0500
commitc754003944d0166bf50b4f94b0c0eea642503bb0 (patch)
treedfa1c2020d5500d510519d5b2b3236600692f277 /OpenSim/Region/Physics/BulletSPlugin/BSConstraintCollection.cs
parentMerge branch 'master' into connector_plugin (diff)
parentCombine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ... (diff)
downloadopensim-SC-c754003944d0166bf50b4f94b0c0eea642503bb0.zip
opensim-SC-c754003944d0166bf50b4f94b0c0eea642503bb0.tar.gz
opensim-SC-c754003944d0166bf50b4f94b0c0eea642503bb0.tar.bz2
opensim-SC-c754003944d0166bf50b4f94b0c0eea642503bb0.tar.xz
Merge branch 'master' into connector_plugin
Conflicts: OpenSim/Server/Base/ServicesServerBase.cs
Diffstat (limited to '')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSConstraintCollection.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSConstraintCollection.cs b/OpenSim/Region/Physics/BulletSPlugin/BSConstraintCollection.cs
index 22ea367..a9fd826 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSConstraintCollection.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSConstraintCollection.cs
@@ -33,7 +33,7 @@ using OpenMetaverse;
33namespace OpenSim.Region.Physics.BulletSPlugin 33namespace OpenSim.Region.Physics.BulletSPlugin
34{ 34{
35 35
36public class BSConstraintCollection : IDisposable 36public sealed class BSConstraintCollection : IDisposable
37{ 37{
38 // private static readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 38 // private static readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
39 // private static readonly string LogHeader = "[CONSTRAINT COLLECTION]"; 39 // private static readonly string LogHeader = "[CONSTRAINT COLLECTION]";
@@ -143,8 +143,6 @@ public class BSConstraintCollection : IDisposable
143 // Return 'true' if any constraints were destroyed. 143 // Return 'true' if any constraints were destroyed.
144 public bool RemoveAndDestroyConstraint(BulletBody body1) 144 public bool RemoveAndDestroyConstraint(BulletBody body1)
145 { 145 {
146 // return BulletSimAPI.RemoveConstraintByID(m_world.ID, obj.ID);
147
148 List<BSConstraint> toRemove = new List<BSConstraint>(); 146 List<BSConstraint> toRemove = new List<BSConstraint>();
149 uint lookingID = body1.ID; 147 uint lookingID = body1.ID;
150 lock (m_constraints) 148 lock (m_constraints)