aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs
diff options
context:
space:
mode:
authorMelanie2013-05-24 00:45:08 +0100
committerMelanie2013-05-24 00:45:08 +0100
commit09c2cd0d76e62cbc7bb2d8b0f21caae901af1681 (patch)
tree1856552dd68bfa23877f28842cb00e9e0089d1c4 /OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs
parentMerge branch 'master' into careminster (diff)
parentBulletSim: specify directory for OpenSim.Region.Physics.Meshing (diff)
downloadopensim-SC-09c2cd0d76e62cbc7bb2d8b0f21caae901af1681.zip
opensim-SC-09c2cd0d76e62cbc7bb2d8b0f21caae901af1681.tar.gz
opensim-SC-09c2cd0d76e62cbc7bb2d8b0f21caae901af1681.tar.bz2
opensim-SC-09c2cd0d76e62cbc7bb2d8b0f21caae901af1681.tar.xz
Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs
index 3378c93..6cdc112 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs
@@ -71,6 +71,7 @@ public enum BSPhysicsShapeType
71 SHAPE_HEIGHTMAP = 23, 71 SHAPE_HEIGHTMAP = 23,
72 SHAPE_AVATAR = 24, 72 SHAPE_AVATAR = 24,
73 SHAPE_CONVEXHULL= 25, 73 SHAPE_CONVEXHULL= 25,
74 SHAPE_GIMPACT = 26,
74}; 75};
75 76
76// The native shapes have predefined shape hash keys 77// The native shapes have predefined shape hash keys
@@ -321,6 +322,10 @@ public abstract BulletShape CreateMeshShape(BulletWorld world,
321 int indicesCount, int[] indices, 322 int indicesCount, int[] indices,
322 int verticesCount, float[] vertices ); 323 int verticesCount, float[] vertices );
323 324
325public abstract BulletShape CreateGImpactShape(BulletWorld world,
326 int indicesCount, int[] indices,
327 int verticesCount, float[] vertices );
328
324public abstract BulletShape CreateHullShape(BulletWorld world, 329public abstract BulletShape CreateHullShape(BulletWorld world,
325 int hullCount, float[] hulls); 330 int hullCount, float[] hulls);
326 331