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author | Robert Adams | 2013-04-29 07:54:50 -0700 |
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committer | Robert Adams | 2013-04-29 07:54:50 -0700 |
commit | 92ee288d666963aae2a058cc964be009a504f084 (patch) | |
tree | 8c18c28f2ca757c6883c4c5d3b82e06d47962ee2 /OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs | |
parent | BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys... (diff) | |
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BulletSim: remove trailing white space to make git happier. No functional changes.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs b/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs index ac05979..4e067b5 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs | |||
@@ -115,7 +115,7 @@ public class BSActorAvatarMove : BSActor | |||
115 | if (m_velocityMotor == null) | 115 | if (m_velocityMotor == null) |
116 | { | 116 | { |
117 | // Infinite decay and timescale values so motor only changes current to target values. | 117 | // Infinite decay and timescale values so motor only changes current to target values. |
118 | m_velocityMotor = new BSVMotor("BSCharacter.Velocity", | 118 | m_velocityMotor = new BSVMotor("BSCharacter.Velocity", |
119 | 0.2f, // time scale | 119 | 0.2f, // time scale |
120 | BSMotor.Infinite, // decay time scale | 120 | BSMotor.Infinite, // decay time scale |
121 | BSMotor.InfiniteVector, // friction timescale | 121 | BSMotor.InfiniteVector, // friction timescale |