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author | Robert Adams | 2012-10-26 13:47:28 -0700 |
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committer | Robert Adams | 2012-11-03 21:12:54 -0700 |
commit | b83449ae9ad3073abaa06167a99c47943c3199c2 (patch) | |
tree | d91bf2a440a148c5d4ad1755939f04136b128e4a /OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs | |
parent | BulletSim: Add banking and other new code to vechile dynamics. Add third part... (diff) | |
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BulletSim: correct spelling of Bullet call. It's 'swept' not 'sweep'.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs b/OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs index 310df3d..ecb3ec8 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs | |||
@@ -135,7 +135,11 @@ public sealed class BS6DofConstraint : BSConstraint | |||
135 | bool ret = false; | 135 | bool ret = false; |
136 | float onOff = enable ? ConfigurationParameters.numericTrue : ConfigurationParameters.numericFalse; | 136 | float onOff = enable ? ConfigurationParameters.numericTrue : ConfigurationParameters.numericFalse; |
137 | if (m_enabled) | 137 | if (m_enabled) |
138 | { | ||
138 | ret = BulletSimAPI.TranslationalLimitMotor2(m_constraint.ptr, onOff, targetVelocity, maxMotorForce); | 139 | ret = BulletSimAPI.TranslationalLimitMotor2(m_constraint.ptr, onOff, targetVelocity, maxMotorForce); |
140 | m_world.physicsScene.DetailLog("{0},BS6DOFConstraint,TransLimitMotor,enable={1},vel={2},maxForce={3}", | ||
141 | BSScene.DetailLogZero, enable, targetVelocity, maxMotorForce); | ||
142 | } | ||
139 | return ret; | 143 | return ret; |
140 | } | 144 | } |
141 | 145 | ||