diff options
Merge branch 'master' into vehicles
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs index e0f856a..18d4bab 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs | |||
@@ -528,7 +528,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
528 | { | 528 | { |
529 | // Teravus: Kitto, this code causes recurring errors that stall physics permenantly unless | 529 | // Teravus: Kitto, this code causes recurring errors that stall physics permenantly unless |
530 | // the values are checked, so checking below. | 530 | // the values are checked, so checking below. |
531 | // Is there any reason that we don't do this in ScenePresence? | 531 | // Is there any reason that we don't do this in ScenePresence? |
532 | // The only physics engine that benefits from it in the physics plugin is this one | 532 | // The only physics engine that benefits from it in the physics plugin is this one |
533 | 533 | ||
534 | if (x > (int)Constants.RegionSize || y > (int)Constants.RegionSize || | 534 | if (x > (int)Constants.RegionSize || y > (int)Constants.RegionSize || |
@@ -650,7 +650,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
650 | 650 | ||
651 | if (iPropertiesNotSupportedDefault == 0) | 651 | if (iPropertiesNotSupportedDefault == 0) |
652 | { | 652 | { |
653 | #if SPAM | 653 | #if SPAM |
654 | m_log.Warn("NonMesh"); | 654 | m_log.Warn("NonMesh"); |
655 | #endif | 655 | #endif |
656 | return false; | 656 | return false; |