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authorJustin Clarke Casey2009-05-29 21:10:17 +0000
committerJustin Clarke Casey2009-05-29 21:10:17 +0000
commit95643971be3393197aef0ace45dc179616d2846c (patch)
tree934ea2e6ca4e927f9470847175077d1ae2776623 /OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs
parent* refactor: Remove redundent prim id attribute on Scene.AddSceneObject() (diff)
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* refactor: little tweaks to trigger another build
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