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authorCharles Krinke2007-10-31 04:18:34 +0000
committerCharles Krinke2007-10-31 04:18:34 +0000
commit33d6222e8dc40331e98c3549a040d3d206eed338 (patch)
treed5481827758cdfc7a9f44faf016706ed75bd9ca4 /OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
parentset svn:eol-style (diff)
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Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for all three physics plugins.
Diffstat (limited to 'OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs')
-rw-r--r--OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs9
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
index b412818..c516044 100644
--- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
+++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
@@ -177,6 +177,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
177 private PhysicsVector _velocity; 177 private PhysicsVector _velocity;
178 private PhysicsVector _acceleration; 178 private PhysicsVector _acceleration;
179 private bool flying; 179 private bool flying;
180 private bool iscolliding;
180 181
181 public BasicActor() 182 public BasicActor()
182 { 183 {
@@ -191,6 +192,12 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
191 set { flying = value; } 192 set { flying = value; }
192 } 193 }
193 194
195 public override bool IsColliding
196 {
197 get { return iscolliding; }
198 set { iscolliding = value; }
199 }
200
194 public override PhysicsVector Position 201 public override PhysicsVector Position
195 { 202 {
196 get { return _position; } 203 get { return _position; }
@@ -239,4 +246,4 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
239 { 246 {
240 } 247 }
241 } 248 }
242} \ No newline at end of file 249}