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authorTeravus Ovares2008-03-10 05:23:43 +0000
committerTeravus Ovares2008-03-10 05:23:43 +0000
commit8bea3dbdb91dfb465338572e3dfb40a5adfb9bab (patch)
treed941528dbb7e5faba74037dfbc03a2edacede342 /OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
parent* Fixed a few things and enabling Physical Prim border crossings again. (diff)
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* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
* Added WaterLevel support to the ODEPlugin. More on this later.
Diffstat (limited to 'OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs')
-rw-r--r--OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
index c7ccef3..2b4bbc4 100644
--- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
+++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
@@ -189,6 +189,11 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
189 _heightMap = heightMap; 189 _heightMap = heightMap;
190 } 190 }
191 191
192 public override void SetWaterLevel(float baseheight)
193 {
194
195 }
196
192 public override void DeleteTerrain() 197 public override void DeleteTerrain()
193 { 198 {
194 } 199 }
@@ -243,6 +248,12 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
243 set { return; } 248 set { return; }
244 } 249 }
245 250
251 public override float Buoyancy
252 {
253 get { return 0f; }
254 set { return; }
255 }
256
246 public override bool IsPhysical 257 public override bool IsPhysical
247 { 258 {
248 get { return false; } 259 get { return false; }