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authorCharles Krinke2008-09-28 18:36:30 +0000
committerCharles Krinke2008-09-28 18:36:30 +0000
commit3397236c6c759178bfb77e41ba761fca162a7b5f (patch)
treeacedd8141784442df5c7e682b6a0ee6acebabf37 /OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
parentMantis #2288 (diff)
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Plumb the connection through from llSetVehicleFloatParam
to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
index e38a12b..23b7518 100644
--- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
+++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
@@ -335,6 +335,12 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
335 set { return; } 335 set { return; }
336 } 336 }
337 337
338 public override float VehicleFloatParam
339 {
340 get { return 0f; }
341 set { return; }
342 }
343
338 public override PhysicsVector CenterOfMass 344 public override PhysicsVector CenterOfMass
339 { 345 {
340 get { return PhysicsVector.Zero; } 346 get { return PhysicsVector.Zero; }