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authorUbitUmarov2012-05-19 16:35:48 +0100
committerUbitUmarov2012-05-19 16:35:48 +0100
commit10889c86d9d67ca994a090166ad53840ed1dedd0 (patch)
tree21f169cb630f952ccf70072ac1cb73761f16bda5 /OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsActor.cs
parent a bit faster collision sound type verification plus a few fixes/changes (diff)
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reduce useless waste of cpu. Make character collision events be done similiar to parts. Let same thread do it all ( like in parts ) ( to change this some structs copies must be added)
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