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authorMelanie2019-08-20 23:28:59 +0100
committerMelanie2019-08-20 23:28:59 +0100
commit0fd17c08ae642fac17b24dfad06c61cfe5739483 (patch)
tree4871c96eab2f5b118cb09d670a3a4ba024cf1210 /OpenSim/Region/OptionalModules
parentchange PGSQL migration (diff)
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Massive console refactor. Greatly simplify interface.
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs13
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs20
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs2
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs37
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs15
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs8
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs2
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs2
-rwxr-xr-xOpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs4
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs2
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs4
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs6
-rwxr-xr-x[-rw-r--r--]OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs4
13 files changed, 64 insertions, 55 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs b/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs
index e93fcdc..1f4c65a 100644..100755
--- a/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs
+++ b/OpenSim/Region/OptionalModules/Agent/TextureSender/J2KDecoderCommandModule.cs
@@ -114,27 +114,27 @@ namespace OpenSim.Region.OptionalModules.Agent.TextureSender
114 114
115 if (!UUID.TryParse(rawAssetId, out assetId)) 115 if (!UUID.TryParse(rawAssetId, out assetId))
116 { 116 {
117 MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid ID format", rawAssetId); 117 MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", null, rawAssetId);
118 return; 118 return;
119 } 119 }
120 120
121 AssetBase asset = m_scene.AssetService.Get(assetId.ToString()); 121 AssetBase asset = m_scene.AssetService.Get(assetId.ToString());
122 if (asset == null) 122 if (asset == null)
123 { 123 {
124 MainConsole.Instance.OutputFormat("ERROR: No asset found with ID {0}", assetId); 124 MainConsole.Instance.Output("ERROR: No asset found with ID {0}", null, assetId);
125 return; 125 return;
126 } 126 }
127 127
128 if (asset.Type != (sbyte)AssetType.Texture) 128 if (asset.Type != (sbyte)AssetType.Texture)
129 { 129 {
130 MainConsole.Instance.OutputFormat("ERROR: Asset {0} is not a texture type", assetId); 130 MainConsole.Instance.Output("ERROR: Asset {0} is not a texture type", null, assetId);
131 return; 131 return;
132 } 132 }
133 133
134 IJ2KDecoder decoder = m_scene.RequestModuleInterface<IJ2KDecoder>(); 134 IJ2KDecoder decoder = m_scene.RequestModuleInterface<IJ2KDecoder>();
135 if (decoder == null) 135 if (decoder == null)
136 { 136 {
137 MainConsole.Instance.OutputFormat("ERROR: No IJ2KDecoder module available"); 137 MainConsole.Instance.Output("ERROR: No IJ2KDecoder module available");
138 return; 138 return;
139 } 139 }
140 140
@@ -142,13 +142,14 @@ namespace OpenSim.Region.OptionalModules.Agent.TextureSender
142 int components; 142 int components;
143 if (decoder.Decode(assetId, asset.Data, out layers, out components)) 143 if (decoder.Decode(assetId, asset.Data, out layers, out components))
144 { 144 {
145 MainConsole.Instance.OutputFormat( 145 MainConsole.Instance.Output(
146 "Successfully decoded asset {0} with {1} layers and {2} components", 146 "Successfully decoded asset {0} with {1} layers and {2} components",
147 null,
147 assetId, layers.Length, components); 148 assetId, layers.Length, components);
148 } 149 }
149 else 150 else
150 { 151 {
151 MainConsole.Instance.OutputFormat("Decode of asset {0} failed", assetId); 152 MainConsole.Instance.Output("Decode of asset {0} failed", null, assetId);
152 } 153 }
153 } 154 }
154 } 155 }
diff --git a/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs b/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
index 906e1ee..89c6637 100644..100755
--- a/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
@@ -115,14 +115,14 @@ namespace OpenSim.Region.OptionalModules.Asset
115 115
116 if (!UUID.TryParse(rawAssetId, out assetId)) 116 if (!UUID.TryParse(rawAssetId, out assetId))
117 { 117 {
118 MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid ID format", rawAssetId); 118 MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", null, rawAssetId);
119 return; 119 return;
120 } 120 }
121 121
122 AssetBase asset = m_scene.AssetService.Get(assetId.ToString()); 122 AssetBase asset = m_scene.AssetService.Get(assetId.ToString());
123 if (asset == null) 123 if (asset == null)
124 { 124 {
125 MainConsole.Instance.OutputFormat("ERROR: No asset found with ID {0}", assetId); 125 MainConsole.Instance.Output("ERROR: No asset found with ID {0}", null, assetId);
126 return; 126 return;
127 } 127 }
128 128
@@ -139,7 +139,7 @@ namespace OpenSim.Region.OptionalModules.Asset
139 } 139 }
140 } 140 }
141 141
142 MainConsole.Instance.OutputFormat("Asset dumped to file {0}", fileName); 142 MainConsole.Instance.Output("Asset dumped to file {0}", null, fileName);
143 } 143 }
144 144
145 void HandleShowAsset(string module, string[] args) 145 void HandleShowAsset(string module, string[] args)
@@ -160,13 +160,13 @@ namespace OpenSim.Region.OptionalModules.Asset
160 160
161 int i; 161 int i;
162 162
163 MainConsole.Instance.OutputFormat("Name: {0}", asset.Name); 163 MainConsole.Instance.Output("Name: {0}", null, asset.Name);
164 MainConsole.Instance.OutputFormat("Description: {0}", asset.Description); 164 MainConsole.Instance.Output("Description: {0}", null, asset.Description);
165 MainConsole.Instance.OutputFormat("Type: {0} (type number = {1})", (AssetType)asset.Type, asset.Type); 165 MainConsole.Instance.Output("Type: {0} (type number = {1})", null, (AssetType)asset.Type, asset.Type);
166 MainConsole.Instance.OutputFormat("Content-type: {0}", asset.Metadata.ContentType); 166 MainConsole.Instance.Output("Content-type: {0}", null, asset.Metadata.ContentType);
167 MainConsole.Instance.OutputFormat("Size: {0} bytes", asset.Data.Length); 167 MainConsole.Instance.Output("Size: {0} bytes", null, asset.Data.Length);
168 MainConsole.Instance.OutputFormat("Temporary: {0}", asset.Temporary ? "yes" : "no"); 168 MainConsole.Instance.Output("Temporary: {0}", null, asset.Temporary ? "yes" : "no");
169 MainConsole.Instance.OutputFormat("Flags: {0}", asset.Metadata.Flags); 169 MainConsole.Instance.Output("Flags: {0}", null, asset.Metadata.Flags);
170 170
171 for (i = 0 ; i < 5 ; i++) 171 for (i = 0 ; i < 5 ; i++)
172 { 172 {
diff --git a/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs b/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs
index 0698cec..4e8f507 100644..100755
--- a/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs
@@ -109,7 +109,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Animations
109 { 109 {
110 if (cmd.Length != 2 && cmd.Length < 4) 110 if (cmd.Length != 2 && cmd.Length < 4)
111 { 111 {
112 MainConsole.Instance.OutputFormat("Usage: show animations [<first-name> <last-name>]"); 112 MainConsole.Instance.Output("Usage: show animations [<first-name> <last-name>]");
113 return; 113 return;
114 } 114 }
115 115
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
index c04f40c..ded0857 100644..100755
--- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
@@ -154,7 +154,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
154 { 154 {
155 if (cmd.Length != 2 && cmd.Length < 4) 155 if (cmd.Length != 2 && cmd.Length < 4)
156 { 156 {
157 MainConsole.Instance.OutputFormat("Usage: appearance send [<first-name> <last-name>]"); 157 MainConsole.Instance.Output("Usage: appearance send [<first-name> <last-name>]");
158 return; 158 return;
159 } 159 }
160 160
@@ -178,8 +178,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
178 ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName); 178 ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName);
179 if (sp != null && !sp.IsChildAgent) 179 if (sp != null && !sp.IsChildAgent)
180 { 180 {
181 MainConsole.Instance.OutputFormat( 181 MainConsole.Instance.Output(
182 "Sending appearance information for {0} to all other avatars in {1}", 182 "Sending appearance information for {0} to all other avatars in {1}",
183 null,
183 sp.Name, scene.RegionInfo.RegionName); 184 sp.Name, scene.RegionInfo.RegionName);
184 185
185 scene.AvatarFactory.SendAppearance(sp.UUID); 186 scene.AvatarFactory.SendAppearance(sp.UUID);
@@ -190,8 +191,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
190 scene.ForEachRootScenePresence( 191 scene.ForEachRootScenePresence(
191 sp => 192 sp =>
192 { 193 {
193 MainConsole.Instance.OutputFormat( 194 MainConsole.Instance.Output(
194 "Sending appearance information for {0} to all other avatars in {1}", 195 "Sending appearance information for {0} to all other avatars in {1}",
196 null,
195 sp.Name, scene.RegionInfo.RegionName); 197 sp.Name, scene.RegionInfo.RegionName);
196 198
197 scene.AvatarFactory.SendAppearance(sp.UUID); 199 scene.AvatarFactory.SendAppearance(sp.UUID);
@@ -206,7 +208,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
206 { 208 {
207 if (cmd.Length != 2 && cmd.Length < 4) 209 if (cmd.Length != 2 && cmd.Length < 4)
208 { 210 {
209 MainConsole.Instance.OutputFormat("Usage: appearance show [<first-name> <last-name>]"); 211 MainConsole.Instance.Output("Usage: appearance show [<first-name> <last-name>]");
210 return; 212 return;
211 } 213 }
212 214
@@ -229,7 +231,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
229 { 231 {
230 ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName); 232 ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName);
231 if (sp != null && !sp.IsChildAgent) 233 if (sp != null && !sp.IsChildAgent)
232 scene.AvatarFactory.WriteBakedTexturesReport(sp, MainConsole.Instance.OutputFormat); 234 scene.AvatarFactory.WriteBakedTexturesReport(sp, MainConsole.Instance.Output);
233 } 235 }
234 else 236 else
235 { 237 {
@@ -237,8 +239,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
237 sp => 239 sp =>
238 { 240 {
239 bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp); 241 bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp);
240 MainConsole.Instance.OutputFormat( 242 MainConsole.Instance.Output(
241 "{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "incomplete"); 243 "{0} baked appearance texture is {1}", null, sp.Name, bakedTextureValid ? "OK" : "incomplete");
242 } 244 }
243 ); 245 );
244 } 246 }
@@ -250,7 +252,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
250 { 252 {
251 if (cmd.Length != 4) 253 if (cmd.Length != 4)
252 { 254 {
253 MainConsole.Instance.OutputFormat("Usage: appearance rebake <first-name> <last-name>"); 255 MainConsole.Instance.Output("Usage: appearance rebake <first-name> <last-name>");
254 return; 256 return;
255 } 257 }
256 258
@@ -267,12 +269,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
267 int rebakesRequested = scene.AvatarFactory.RequestRebake(sp, false); 269 int rebakesRequested = scene.AvatarFactory.RequestRebake(sp, false);
268 270
269 if (rebakesRequested > 0) 271 if (rebakesRequested > 0)
270 MainConsole.Instance.OutputFormat( 272 MainConsole.Instance.Output(
271 "Requesting rebake of {0} uploaded textures for {1} in {2}", 273 "Requesting rebake of {0} uploaded textures for {1} in {2}",
274 null,
272 rebakesRequested, sp.Name, scene.RegionInfo.RegionName); 275 rebakesRequested, sp.Name, scene.RegionInfo.RegionName);
273 else 276 else
274 MainConsole.Instance.OutputFormat( 277 MainConsole.Instance.Output(
275 "No texture IDs available for rebake request for {0} in {1}", 278 "No texture IDs available for rebake request for {0} in {1}",
279 null,
276 sp.Name, scene.RegionInfo.RegionName); 280 sp.Name, scene.RegionInfo.RegionName);
277 } 281 }
278 } 282 }
@@ -283,7 +287,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
283 { 287 {
284 if (cmd.Length != 3) 288 if (cmd.Length != 3)
285 { 289 {
286 MainConsole.Instance.OutputFormat("Usage: appearance find <uuid-or-start-of-uuid>"); 290 MainConsole.Instance.Output("Usage: appearance find <uuid-or-start-of-uuid>");
287 return; 291 return;
288 } 292 }
289 293
@@ -310,12 +314,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
310 314
311 if (matchedAvatars.Count == 0) 315 if (matchedAvatars.Count == 0)
312 { 316 {
313 MainConsole.Instance.OutputFormat("{0} did not match any baked avatar textures in use", rawUuid); 317 MainConsole.Instance.Output("{0} did not match any baked avatar textures in use", null, rawUuid);
314 } 318 }
315 else 319 else
316 { 320 {
317 MainConsole.Instance.OutputFormat( 321 MainConsole.Instance.Output(
318 "{0} matched {1}", 322 "{0} matched {1}",
323 null,
319 rawUuid, 324 rawUuid,
320 string.Join(", ", matchedAvatars.ToList().ConvertAll<string>(sp => sp.Name).ToArray())); 325 string.Join(", ", matchedAvatars.ToList().ConvertAll<string>(sp => sp.Name).ToArray()));
321 } 326 }
@@ -325,7 +330,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
325 { 330 {
326 if (cmd.Length != 2 && cmd.Length < 4) 331 if (cmd.Length != 2 && cmd.Length < 4)
327 { 332 {
328 MainConsole.Instance.OutputFormat("Usage: wearables show [<first-name> <last-name>]"); 333 MainConsole.Instance.Output("Usage: wearables show [<first-name> <last-name>]");
329 return; 334 return;
330 } 335 }
331 336
@@ -388,7 +393,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
388 { 393 {
389 if (cmd.Length != 4) 394 if (cmd.Length != 4)
390 { 395 {
391 MainConsole.Instance.OutputFormat("Usage: wearables check <first-name> <last-name>"); 396 MainConsole.Instance.Output("Usage: wearables check <first-name> <last-name>");
392 return; 397 return;
393 } 398 }
394 399
@@ -410,7 +415,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
410 AvatarWearable[] wearables = sp.Appearance.Wearables; 415 AvatarWearable[] wearables = sp.Appearance.Wearables;
411 if(wearables.Count() == 0) 416 if(wearables.Count() == 0)
412 { 417 {
413 MainConsole.Instance.OutputFormat("avatar has no wearables"); 418 MainConsole.Instance.Output("avatar has no wearables");
414 return; 419 return;
415 } 420 }
416 421
diff --git a/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs
index 31fc56a..030c9eb 100644..100755
--- a/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs
@@ -122,7 +122,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
122 122
123 if (mainParams.Count != 4) 123 if (mainParams.Count != 4)
124 { 124 {
125 MainConsole.Instance.OutputFormat("Usage: friends show [--cache] <first-name> <last-name>"); 125 MainConsole.Instance.Output("Usage: friends show [--cache] <first-name> <last-name>");
126 return; 126 return;
127 } 127 }
128 128
@@ -136,7 +136,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
136 136
137 if (userId == UUID.Zero) 137 if (userId == UUID.Zero)
138 { 138 {
139 MainConsole.Instance.OutputFormat("No such user as {0} {1}", firstName, lastName); 139 MainConsole.Instance.Output("No such user as {0} {1}", null, firstName, lastName);
140 return; 140 return;
141 } 141 }
142 142
@@ -146,7 +146,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
146 { 146 {
147 if (!m_friendsModule.AreFriendsCached(userId)) 147 if (!m_friendsModule.AreFriendsCached(userId))
148 { 148 {
149 MainConsole.Instance.OutputFormat("No friends cached on this simulator for {0} {1}", firstName, lastName); 149 MainConsole.Instance.Output("No friends cached on this simulator for {0} {1}", null, firstName, lastName);
150 return; 150 return;
151 } 151 }
152 else 152 else
@@ -162,10 +162,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
162 friends = ((FriendsModule)m_friendsModule).FriendsService.GetFriends(userId); 162 friends = ((FriendsModule)m_friendsModule).FriendsService.GetFriends(userId);
163 } 163 }
164 164
165 MainConsole.Instance.OutputFormat("Friends for {0} {1} {2}:", firstName, lastName, userId); 165 MainConsole.Instance.Output("Friends for {0} {1} {2}:", null, firstName, lastName, userId);
166 166
167 MainConsole.Instance.OutputFormat( 167 MainConsole.Instance.Output(
168 "{0,-36} {1,-36} {2,-7} {3,7} {4,10}", "UUID", "Name", "Status", "MyFlags", "TheirFlags"); 168 "{0,-36} {1,-36} {2,-7} {3,7} {4,10}", null, "UUID", "Name", "Status", "MyFlags", "TheirFlags");
169 169
170 foreach (FriendInfo friend in friends) 170 foreach (FriendInfo friend in friends)
171 { 171 {
@@ -191,8 +191,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
191 else 191 else
192 onlineText = "offline"; 192 onlineText = "offline";
193 193
194 MainConsole.Instance.OutputFormat( 194 MainConsole.Instance.Output(
195 "{0,-36} {1,-36} {2,-7} {3,-7} {4,-10}", 195 "{0,-36} {1,-36} {2,-7} {3,-7} {4,-10}",
196 null,
196 friend.Friend, friendName, onlineText, friend.MyFlags, friend.TheirFlags); 197 friend.Friend, friendName, onlineText, friend.MyFlags, friend.TheirFlags);
197 } 198 }
198 } 199 }
diff --git a/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs b/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs
index 1b5ee04..1dd5b0a 100644..100755
--- a/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs
@@ -142,8 +142,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
142 142
143 if (sitPart != null) 143 if (sitPart != null)
144 { 144 {
145 MainConsole.Instance.OutputFormat( 145 MainConsole.Instance.Output(
146 "Sitting {0} on {1} {2} in {3}", 146 "Sitting {0} on {1} {2} in {3}",
147 null,
147 sp.Name, sitPart.ParentGroup.Name, sitPart.ParentGroup.UUID, m_scene.Name); 148 sp.Name, sitPart.ParentGroup.Name, sitPart.ParentGroup.UUID, m_scene.Name);
148 149
149 sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, sitPart.UUID, Vector3.Zero); 150 sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, sitPart.UUID, Vector3.Zero);
@@ -151,8 +152,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
151 } 152 }
152 else 153 else
153 { 154 {
154 MainConsole.Instance.OutputFormat( 155 MainConsole.Instance.Output(
155 "Could not find any unoccupied set seat on which to sit {0} in {1}. Aborting", 156 "Could not find any unoccupied set seat on which to sit {0} in {1}. Aborting",
157 null,
156 sp.Name, m_scene.Name); 158 sp.Name, m_scene.Name);
157 159
158 break; 160 break;
@@ -177,7 +179,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand
177 { 179 {
178 if (sp.SitGround || sp.IsSatOnObject) 180 if (sp.SitGround || sp.IsSatOnObject)
179 { 181 {
180 MainConsole.Instance.OutputFormat("Standing {0} in {1}", sp.Name, m_scene.Name); 182 MainConsole.Instance.Output("Standing {0} in {1}", null, sp.Name, m_scene.Name);
181 sp.StandUp(); 183 sp.StandUp();
182 } 184 }
183 } 185 }
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs
index 8791235..04ff09d 100644..100755
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs
@@ -243,7 +243,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
243 243
244 m_debugEnabled = verbose; 244 m_debugEnabled = verbose;
245 245
246 MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled); 246 MainConsole.Instance.Output("{0} verbose logging set to {1}", null, Name, m_debugEnabled);
247 } 247 }
248 248
249 /// <summary> 249 /// <summary>
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index 4b81838..1d65d8b 100644..100755
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -154,7 +154,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
154 154
155 m_debugEnabled = verbose; 155 m_debugEnabled = verbose;
156 156
157 MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled); 157 MainConsole.Instance.Output("{0} verbose logging set to {1}", null, Name, m_debugEnabled);
158 } 158 }
159 159
160 public void RegionLoaded(Scene scene) 160 public void RegionLoaded(Scene scene)
diff --git a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
index bcfb34d..9bcbfda 100755
--- a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
+++ b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
@@ -256,13 +256,13 @@ namespace OpenSim.Region.OptionalModules.PhysicsParameters
256 private void WriteOut(string msg, params object[] args) 256 private void WriteOut(string msg, params object[] args)
257 { 257 {
258 // m_log.InfoFormat(msg, args); 258 // m_log.InfoFormat(msg, args);
259 MainConsole.Instance.OutputFormat(msg, args); 259 MainConsole.Instance.Output(msg, null, args);
260 } 260 }
261 261
262 private void WriteError(string msg, params object[] args) 262 private void WriteError(string msg, params object[] args)
263 { 263 {
264 // m_log.ErrorFormat(msg, args); 264 // m_log.ErrorFormat(msg, args);
265 MainConsole.Instance.OutputFormat(msg, args); 265 MainConsole.Instance.Output(msg, null, args);
266 } 266 }
267 } 267 }
268} 268}
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs
index 9bf9cb0..ff30a5c 100644..100755
--- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs
@@ -186,7 +186,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
186 return; 186 return;
187 187
188 JsonStoreStats stats = m_store.GetStoreStats(); 188 JsonStoreStats stats = m_store.GetStoreStats();
189 MainConsole.Instance.OutputFormat("{0}\t{1}",m_scene.RegionInfo.RegionName,stats.StoreCount); 189 MainConsole.Instance.Output("{0}\t{1}", null, m_scene.RegionInfo.RegionName, stats.StoreCount);
190 } 190 }
191 191
192#endregion 192#endregion
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
index 732735e..7d95c7f 100644..100755
--- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
@@ -109,7 +109,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
109 // This should always show up to the user but should not trigger warn/errors as these messages are 109 // This should always show up to the user but should not trigger warn/errors as these messages are
110 // expected and are not simulator problems. Ideally, there would be a status level in log4net but 110 // expected and are not simulator problems. Ideally, there would be a status level in log4net but
111 // failing that, we will print out to console instead. 111 // failing that, we will print out to console instead.
112 MainConsole.Instance.OutputFormat("Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name); 112 MainConsole.Instance.Output("Region {0} - LOGINS DISABLED DURING INITIALIZATION.", null, m_scene.Name);
113 113
114 if (m_uri != string.Empty) 114 if (m_uri != string.Empty)
115 { 115 {
@@ -232,7 +232,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
232 // without info log messages enabled. Making this a warning is arguably misleading since it isn't a 232 // without info log messages enabled. Making this a warning is arguably misleading since it isn't a
233 // warning, and monitor scripts looking for warn/error/fatal messages will received false positives. 233 // warning, and monitor scripts looking for warn/error/fatal messages will received false positives.
234 // Arguably, log4net needs a status log level (like Apache). 234 // Arguably, log4net needs a status log level (like Apache).
235 MainConsole.Instance.OutputFormat("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name); 235 MainConsole.Instance.Output("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", null, m_scene.Name);
236 } 236 }
237 237
238 m_scene.SceneGridService.InformNeighborsThatRegionisUp( 238 m_scene.SceneGridService.InformNeighborsThatRegionisUp(
diff --git a/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs b/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs
index 64513a0..9ab9610 100644..100755
--- a/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs
+++ b/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs
@@ -271,13 +271,13 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
271 271
272 if (args.Length != 2) 272 if (args.Length != 2)
273 { 273 {
274 MainConsole.Instance.OutputFormat ("Usage: dooarbackup <regionname>"); 274 MainConsole.Instance.Output("Usage: dooarbackup <regionname>");
275 return; 275 return;
276 } 276 }
277 277
278 if(m_busy) 278 if(m_busy)
279 { 279 {
280 MainConsole.Instance.OutputFormat ("Already doing a backup, please try later"); 280 MainConsole.Instance.Output("Already doing a backup, please try later");
281 return; 281 return;
282 } 282 }
283 283
@@ -327,7 +327,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
327 m_busy = false; 327 m_busy = false;
328 } 328 }
329 if (!found) 329 if (!found)
330 MainConsole.Instance.OutputFormat ("No such region {0}. Nothing to backup", name); 330 MainConsole.Instance.Output("No such region {0}. Nothing to backup", null, name);
331 } 331 }
332 332
333 private void ParseDefaultConfig(IConfig config) 333 private void ParseDefaultConfig(IConfig config)
diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
index f406ca6..6eac299 100644..100755
--- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
+++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
@@ -145,7 +145,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
145 cdl.AddRow("teleport", m_scene.DebugTeleporting); 145 cdl.AddRow("teleport", m_scene.DebugTeleporting);
146 cdl.AddRow("updates", m_scene.DebugUpdates); 146 cdl.AddRow("updates", m_scene.DebugUpdates);
147 147
148 MainConsole.Instance.OutputFormat("Scene {0} options:", m_scene.Name); 148 MainConsole.Instance.Output("Scene {0} options:", null, m_scene.Name);
149 MainConsole.Instance.Output(cdl.ToString()); 149 MainConsole.Instance.Output(cdl.ToString());
150 } 150 }
151 151
@@ -160,7 +160,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
160 string value = args[4]; 160 string value = args[4];
161 SetSceneDebugOptions(new Dictionary<string, string>() { { key, value } }); 161 SetSceneDebugOptions(new Dictionary<string, string>() { { key, value } });
162 162
163 MainConsole.Instance.OutputFormat("Set {0} debug scene {1} = {2}", m_scene.Name, key, value); 163 MainConsole.Instance.Output("Set {0} debug scene {1} = {2}", null, m_scene.Name, key, value);
164 } 164 }
165 else 165 else
166 { 166 {