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authorJustin Clark-Casey (justincc)2011-08-06 00:26:37 +0100
committerJustin Clark-Casey (justincc)2011-08-06 00:26:37 +0100
commitbda1a4be4567181df6c18ce6e059ca8982bc5fa1 (patch)
tree18987d7a835a3b0cfc8f6770c5b29fb9f88959aa /OpenSim/Region/OptionalModules
parentextend phantom flag regression test to toggle back off (diff)
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rename test SceneSetupHelpers -> SceneHelpers for consistency
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs4
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs12
2 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs
index ee52a39..1e56a08 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs
@@ -50,13 +50,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests
50 TestHelper.InMethod(); 50 TestHelper.InMethod();
51// log4net.Config.XmlConfigurator.Configure(); 51// log4net.Config.XmlConfigurator.Configure();
52 52
53 TestScene scene = SceneSetupHelpers.SetupScene(); 53 TestScene scene = SceneHelpers.SetupScene();
54 IConfigSource configSource = new IniConfigSource(); 54 IConfigSource configSource = new IniConfigSource();
55 IConfig config = configSource.AddConfig("Groups"); 55 IConfig config = configSource.AddConfig("Groups");
56 config.Set("Enabled", true); 56 config.Set("Enabled", true);
57 config.Set("Module", "GroupsModule"); 57 config.Set("Module", "GroupsModule");
58 config.Set("DebugEnabled", true); 58 config.Set("DebugEnabled", true);
59 SceneSetupHelpers.SetupSceneModules( 59 SceneHelpers.SetupSceneModules(
60 scene, configSource, new object[] { new MockGroupsServicesConnector() }); 60 scene, configSource, new object[] { new MockGroupsServicesConnector() });
61 } 61 }
62 } 62 }
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index c9dddba..c0053c9 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -57,9 +57,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
57 config.Configs["NPC"].Set("Enabled", "true"); 57 config.Configs["NPC"].Set("Enabled", "true");
58 58
59 AvatarFactoryModule afm = new AvatarFactoryModule(); 59 AvatarFactoryModule afm = new AvatarFactoryModule();
60 TestScene scene = SceneSetupHelpers.SetupScene(); 60 TestScene scene = SceneHelpers.SetupScene();
61 SceneSetupHelpers.SetupSceneModules(scene, config, afm, new NPCModule()); 61 SceneHelpers.SetupSceneModules(scene, config, afm, new NPCModule());
62 TestClient originalClient = SceneSetupHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); 62 TestClient originalClient = SceneHelpers.AddClient(scene, TestHelper.ParseTail(0x1));
63// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); 63// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId);
64 64
65 // 8 is the index of the first baked texture in AvatarAppearance 65 // 8 is the index of the first baked texture in AvatarAppearance
@@ -94,9 +94,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
94 config.AddConfig("NPC"); 94 config.AddConfig("NPC");
95 config.Configs["NPC"].Set("Enabled", "true"); 95 config.Configs["NPC"].Set("Enabled", "true");
96 96
97 TestScene scene = SceneSetupHelpers.SetupScene(); 97 TestScene scene = SceneHelpers.SetupScene();
98 SceneSetupHelpers.SetupSceneModules(scene, config, new NPCModule()); 98 SceneHelpers.SetupSceneModules(scene, config, new NPCModule());
99 TestClient originalClient = SceneSetupHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); 99 TestClient originalClient = SceneHelpers.AddClient(scene, TestHelper.ParseTail(0x1));
100// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); 100// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId);
101 101
102 Vector3 startPos = new Vector3(128, 128, 30); 102 Vector3 startPos = new Vector3(128, 128, 30);