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author | Melanie | 2011-07-05 03:13:39 +0200 |
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committer | Melanie | 2011-07-05 03:13:39 +0200 |
commit | 719e0702bee487e9e25435dd2228de8769dea073 (patch) | |
tree | c2471c9b43baf468e5110a4aab58cff78c93522a /OpenSim/Region/OptionalModules | |
parent | Don't store the default WL profile. This will prevent "valid" from being (diff) | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
Diffstat (limited to '')
7 files changed, 83 insertions, 40 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs index 7304145..77e7acf 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs | |||
@@ -113,7 +113,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance | |||
113 | { | 113 | { |
114 | bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(client); | 114 | bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(client); |
115 | MainConsole.Instance.OutputFormat( | 115 | MainConsole.Instance.OutputFormat( |
116 | "{0} baked apperance texture is {1}", client.Name, bakedTextureValid ? "OK" : "corrupt"); | 116 | "{0} baked appearance texture is {1}", client.Name, bakedTextureValid ? "OK" : "corrupt"); |
117 | } | 117 | } |
118 | }); | 118 | }); |
119 | } | 119 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs index 4f1097e..4f86e42 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | |||
@@ -417,9 +417,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
417 | public string ParcelVoiceInfoRequest(Scene scene, string request, string path, string param, | 417 | public string ParcelVoiceInfoRequest(Scene scene, string request, string path, string param, |
418 | UUID agentID, Caps caps) | 418 | UUID agentID, Caps caps) |
419 | { | 419 | { |
420 | // m_log.DebugFormat( | 420 | m_log.DebugFormat( |
421 | // "[FreeSwitchVoice][PARCELVOICE]: ParcelVoiceInfoRequest() on {0} for {1}", | 421 | "[FreeSwitchVoice][PARCELVOICE]: ParcelVoiceInfoRequest() on {0} for {1}", |
422 | // scene.RegionInfo.RegionName, agentID); | 422 | scene.RegionInfo.RegionName, agentID); |
423 | 423 | ||
424 | ScenePresence avatar = scene.GetScenePresence(agentID); | 424 | ScenePresence avatar = scene.GetScenePresence(agentID); |
425 | string avatarName = avatar.Name; | 425 | string avatarName = avatar.Name; |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs index 2bf8489..0800e98 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
70 | // if groups aren't enabled, we're not needed. | 70 | // if groups aren't enabled, we're not needed. |
71 | // if we're not specified as the connector to use, then we're not wanted | 71 | // if we're not specified as the connector to use, then we're not wanted |
72 | if ((groupsConfig.GetBoolean("Enabled", false) == false) | 72 | if ((groupsConfig.GetBoolean("Enabled", false) == false) |
73 | || (groupsConfig.GetString("MessagingModule", "Default") != Name)) | 73 | || (groupsConfig.GetString("MessagingModule", "GroupsMessagingModule") != Name)) |
74 | { | 74 | { |
75 | m_groupMessagingEnabled = false; | 75 | m_groupMessagingEnabled = false; |
76 | return; | 76 | return; |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs index 02751ea..42008da 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs | |||
@@ -200,7 +200,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
200 | // if groups aren't enabled, we're not needed. | 200 | // if groups aren't enabled, we're not needed. |
201 | // if we're not specified as the connector to use, then we're not wanted | 201 | // if we're not specified as the connector to use, then we're not wanted |
202 | if ((groupsConfig.GetBoolean("Enabled", false) == false) | 202 | if ((groupsConfig.GetBoolean("Enabled", false) == false) |
203 | || (groupsConfig.GetString("ServicesConnectorModule", "Default") != Name)) | 203 | || (groupsConfig.GetString("ServicesConnectorModule", "XmlRpcGroupsServicesConnector") != Name)) |
204 | { | 204 | { |
205 | m_connectorEnabled = false; | 205 | m_connectorEnabled = false; |
206 | return; | 206 | return; |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs index 2631ac1..a08bcd0 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs | |||
@@ -109,7 +109,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
109 | // if groups aren't enabled, we're not needed. | 109 | // if groups aren't enabled, we're not needed. |
110 | // if we're not specified as the connector to use, then we're not wanted | 110 | // if we're not specified as the connector to use, then we're not wanted |
111 | if ((groupsConfig.GetBoolean("Enabled", false) == false) | 111 | if ((groupsConfig.GetBoolean("Enabled", false) == false) |
112 | || (groupsConfig.GetString("ServicesConnectorModule", "Default") != Name)) | 112 | || (groupsConfig.GetString("ServicesConnectorModule", "XmlRpcGroupsServicesConnector") != Name)) |
113 | { | 113 | { |
114 | m_connectorEnabled = false; | 114 | m_connectorEnabled = false; |
115 | return; | 115 | return; |
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs index eed6450..05c729a 100644 --- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | |||
@@ -36,6 +36,7 @@ using log4net; | |||
36 | using Nini.Config; | 36 | using Nini.Config; |
37 | using OpenMetaverse; | 37 | using OpenMetaverse; |
38 | using OpenMetaverse.StructuredData; | 38 | using OpenMetaverse.StructuredData; |
39 | using OpenSim.Services.Interfaces; | ||
39 | 40 | ||
40 | using OpenSim.Framework; | 41 | using OpenSim.Framework; |
41 | using OpenSim.Region.Framework.Interfaces; | 42 | using OpenSim.Region.Framework.Interfaces; |
@@ -175,6 +176,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
175 | 176 | ||
176 | m_scene.EventManager.TriggerOnChatBroadcast(this, c); | 177 | m_scene.EventManager.TriggerOnChatBroadcast(this, c); |
177 | m_scene.EventManager.TriggerLoginsEnabled(m_scene.RegionInfo.RegionName); | 178 | m_scene.EventManager.TriggerLoginsEnabled(m_scene.RegionInfo.RegionName); |
179 | m_scene.SceneGridService.InformNeighborsThatRegionisUp(m_scene.RequestModuleInterface<INeighbourService>(), m_scene.RegionInfo); | ||
178 | } | 180 | } |
179 | } | 181 | } |
180 | 182 | ||
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index c471636..48d236f 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -25,10 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | ||
29 | using System.Threading; | 31 | using System.Threading; |
30 | using OpenMetaverse; | 32 | using log4net; |
31 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenMetaverse; | ||
32 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
33 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
34 | using OpenSim.Region.CoreModules.Avatar.NPC; | 37 | using OpenSim.Region.CoreModules.Avatar.NPC; |
@@ -40,6 +43,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
40 | { | 43 | { |
41 | public class NPCModule : IRegionModule, INPCModule | 44 | public class NPCModule : IRegionModule, INPCModule |
42 | { | 45 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | |||
43 | // private const bool m_enabled = false; | 48 | // private const bool m_enabled = false; |
44 | 49 | ||
45 | private Mutex m_createMutex; | 50 | private Mutex m_createMutex; |
@@ -59,6 +64,17 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
59 | private UUID p_cloneAppearanceFrom; | 64 | private UUID p_cloneAppearanceFrom; |
60 | private UUID p_returnUuid; | 65 | private UUID p_returnUuid; |
61 | 66 | ||
67 | public void Initialise(Scene scene, IConfigSource source) | ||
68 | { | ||
69 | m_createMutex = new Mutex(false); | ||
70 | |||
71 | m_timer = new Timer(500); | ||
72 | m_timer.Elapsed += m_timer_Elapsed; | ||
73 | m_timer.Start(); | ||
74 | |||
75 | scene.RegisterModuleInterface<INPCModule>(this); | ||
76 | } | ||
77 | |||
62 | private AvatarAppearance GetAppearance(UUID target, Scene scene) | 78 | private AvatarAppearance GetAppearance(UUID target, Scene scene) |
63 | { | 79 | { |
64 | if (m_appearanceCache.ContainsKey(target)) | 80 | if (m_appearanceCache.ContainsKey(target)) |
@@ -76,6 +92,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
76 | 92 | ||
77 | public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom) | 93 | public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom) |
78 | { | 94 | { |
95 | m_log.DebugFormat( | ||
96 | "[NPC MODULE]: Queueing request to create NPC {0} {1} at {2} in {3} cloning appearance of {4}", | ||
97 | firstname, lastname, position, scene.RegionInfo.RegionName, cloneAppearanceFrom); | ||
98 | |||
79 | // Block. | 99 | // Block. |
80 | m_createMutex.WaitOne(); | 100 | m_createMutex.WaitOne(); |
81 | 101 | ||
@@ -137,46 +157,67 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
137 | } | 157 | } |
138 | } | 158 | } |
139 | 159 | ||
140 | |||
141 | public void Initialise(Scene scene, IConfigSource source) | ||
142 | { | ||
143 | m_createMutex = new Mutex(false); | ||
144 | |||
145 | m_timer = new Timer(500); | ||
146 | m_timer.Elapsed += m_timer_Elapsed; | ||
147 | m_timer.Start(); | ||
148 | |||
149 | scene.RegisterModuleInterface<INPCModule>(this); | ||
150 | } | ||
151 | |||
152 | void m_timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) | 160 | void m_timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) |
153 | { | 161 | { |
154 | lock (p_lock) | 162 | try |
155 | { | 163 | { |
156 | if (p_inUse) | 164 | lock (p_lock) |
157 | { | 165 | { |
158 | p_inUse = false; | 166 | if (p_inUse) |
159 | |||
160 | NPCAvatar npcAvatar = new NPCAvatar(p_firstname, p_lastname, p_position, p_scene); | ||
161 | npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue); | ||
162 | |||
163 | p_scene.AddNewClient(npcAvatar); | ||
164 | |||
165 | ScenePresence sp; | ||
166 | if (p_scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) | ||
167 | { | 167 | { |
168 | AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene); | 168 | p_inUse = false; |
169 | 169 | ||
170 | sp.Appearance.SetTextureEntries(x.Texture); | 170 | NPCAvatar npcAvatar = new NPCAvatar(p_firstname, p_lastname, p_position, p_scene); |
171 | sp.Appearance.SetVisualParams((byte[])x.VisualParams.Clone()); | 171 | npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue); |
172 | sp.SendAppearanceToAllOtherAgents(); | 172 | |
173 | m_log.DebugFormat( | ||
174 | "[NPC MODULE]: Creating NPC {0} {1} {2} at {3} in {4}", | ||
175 | p_firstname, p_lastname, npcAvatar.AgentId, p_position, p_scene.RegionInfo.RegionName); | ||
176 | |||
177 | AgentCircuitData acd = new AgentCircuitData(); | ||
178 | acd.AgentID = npcAvatar.AgentId; | ||
179 | acd.firstname = p_firstname; | ||
180 | acd.lastname = p_lastname; | ||
181 | acd.ServiceURLs = new Dictionary<string, object>(); | ||
182 | |||
183 | AvatarAppearance originalAppearance = GetAppearance(p_cloneAppearanceFrom, p_scene); | ||
184 | AvatarAppearance npcAppearance = new AvatarAppearance(originalAppearance, true); | ||
185 | acd.Appearance = npcAppearance; | ||
186 | |||
187 | p_scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd); | ||
188 | p_scene.AddNewClient(npcAvatar); | ||
189 | |||
190 | ScenePresence sp; | ||
191 | if (p_scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) | ||
192 | { | ||
193 | m_log.DebugFormat( | ||
194 | "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID); | ||
195 | |||
196 | // Shouldn't call this - temporary. | ||
197 | sp.CompleteMovement(npcAvatar); | ||
198 | |||
199 | // sp.SendAppearanceToAllOtherAgents(); | ||
200 | // | ||
201 | // // Send animations back to the avatar as well | ||
202 | // sp.Animator.SendAnimPack(); | ||
203 | } | ||
204 | else | ||
205 | { | ||
206 | m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID); | ||
207 | } | ||
208 | |||
209 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | ||
210 | |||
211 | p_returnUuid = npcAvatar.AgentId; | ||
212 | |||
213 | m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", p_returnUuid); | ||
173 | } | 214 | } |
174 | |||
175 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | ||
176 | |||
177 | p_returnUuid = npcAvatar.AgentId; | ||
178 | } | 215 | } |
179 | } | 216 | } |
217 | catch (Exception ex) | ||
218 | { | ||
219 | m_log.ErrorFormat("[NPC MODULE]: NPC creation failed with exception {0} {1}", ex.Message, ex.StackTrace); | ||
220 | } | ||
180 | } | 221 | } |
181 | 222 | ||
182 | public void PostInitialise() | 223 | public void PostInitialise() |