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authorMelanie2010-02-15 00:20:48 +0000
committerMelanie2010-02-15 00:20:48 +0000
commitc033223c63274ebe41075b24d108ca952fbd242c (patch)
tree8c969a9643c469feb37133b175be18eb52fdff49 /OpenSim/Region/OptionalModules
parentExtraneous debug messages removed (diff)
parentPlug a small hole (diff)
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Merge branch 'master' into presence-refactor
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs4
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs2
-rw-r--r--OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs6
5 files changed, 10 insertions, 6 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index a781a1d..f54733d 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -780,6 +780,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
780 public event UUIDNameRequest OnTeleportHomeRequest; 780 public event UUIDNameRequest OnTeleportHomeRequest;
781 public event ScriptAnswer OnScriptAnswer; 781 public event ScriptAnswer OnScriptAnswer;
782 public event AgentSit OnUndo; 782 public event AgentSit OnUndo;
783 public event AgentSit OnRedo;
784 public event LandUndo OnLandUndo;
783 public event ForceReleaseControls OnForceReleaseControls; 785 public event ForceReleaseControls OnForceReleaseControls;
784 public event GodLandStatRequest OnLandStatRequest; 786 public event GodLandStatRequest OnLandStatRequest;
785 public event DetailedEstateDataRequest OnDetailedEstateDataRequest; 787 public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index 31f28e0..5bfe4be 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -767,7 +767,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
767 if (!CanEdit()) 767 if (!CanEdit())
768 return; 768 return;
769 769
770 GetSOP().SendSound(asset.ToString(), volume, true, 0); 770 GetSOP().SendSound(asset.ToString(), volume, true, 0, 0, false, false);
771 } 771 }
772 772
773 #endregion 773 #endregion
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
index c7cd37b..45bb005 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
@@ -231,7 +231,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
231 if (soundModule != null) 231 if (soundModule != null)
232 { 232 {
233 soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, volume, position, 233 soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, volume, position,
234 m_internalScene.RegionInfo.RegionHandle); 234 m_internalScene.RegionInfo.RegionHandle, 0);
235 } 235 }
236 } 236 }
237 237
@@ -241,7 +241,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
241 if (soundModule != null) 241 if (soundModule != null)
242 { 242 {
243 soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, 1.0, position, 243 soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, 1.0, position,
244 m_internalScene.RegionInfo.RegionHandle); 244 m_internalScene.RegionInfo.RegionHandle, 0);
245 } 245 }
246 } 246 }
247 247
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index 57ab6ad..ea46945 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -298,6 +298,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
298 public event ObjectBuy OnObjectBuy; 298 public event ObjectBuy OnObjectBuy;
299 public event BuyObjectInventory OnBuyObjectInventory; 299 public event BuyObjectInventory OnBuyObjectInventory;
300 public event AgentSit OnUndo; 300 public event AgentSit OnUndo;
301 public event AgentSit OnRedo;
302 public event LandUndo OnLandUndo;
301 303
302 public event ForceReleaseControls OnForceReleaseControls; 304 public event ForceReleaseControls OnForceReleaseControls;
303 public event GodLandStatRequest OnLandStatRequest; 305 public event GodLandStatRequest OnLandStatRequest;
diff --git a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs
index 92a205b..3ed338b 100644
--- a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs
+++ b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs
@@ -104,9 +104,9 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator
104 this.m_name = field[1].Trim(); 104 this.m_name = field[1].Trim();
105 this.m_frozen = (copsedef[0] == 'F'); 105 this.m_frozen = (copsedef[0] == 'F');
106 this.m_tree_quantity = int.Parse(field[2]); 106 this.m_tree_quantity = int.Parse(field[2]);
107 this.m_treeline_high = float.Parse(field[3]); 107 this.m_treeline_high = float.Parse(field[3], Culture.NumberFormatInfo);
108 this.m_treeline_low = float.Parse(field[4]); 108 this.m_treeline_low = float.Parse(field[4], Culture.NumberFormatInfo);
109 this.m_range = double.Parse(field[5]); 109 this.m_range = double.Parse(field[5], Culture.NumberFormatInfo);
110 this.m_tree_type = (Tree) Enum.Parse(typeof(Tree),field[6]); 110 this.m_tree_type = (Tree) Enum.Parse(typeof(Tree),field[6]);
111 this.m_seed_point = Vector3.Parse(field[7]); 111 this.m_seed_point = Vector3.Parse(field[7]);
112 this.m_initial_scale = Vector3.Parse(field[8]); 112 this.m_initial_scale = Vector3.Parse(field[8]);