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author | SignpostMarv | 2012-10-29 11:27:05 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-01-04 21:48:55 +0000 |
commit | ce448adf917b974bd0ff90a07a1ec77c67aa0705 (patch) | |
tree | e018930ed91cdd0c595cbd05716fd9d519ce352e /OpenSim/Region/OptionalModules/World | |
parent | updating config properties added during upgrade process, adding error log fil... (diff) | |
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updating documentation in SampleMoneyModule based on doxygen error log output; changing an xml-style hint to a uri-style hint in the class summary, improving documentation of Initialise method and removing a superfluous parameter, improving documentating of ClientClosed method and documenting an omitted parameter
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index 8f04ede..7bbf500 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
49 | /// (such as land transfers). There is no money code here! Use FORGE as an example for money code. | 49 | /// (such as land transfers). There is no money code here! Use FORGE as an example for money code. |
50 | /// Demo Economy/Money Module. This is a purposely crippled module! | 50 | /// Demo Economy/Money Module. This is a purposely crippled module! |
51 | /// // To land transfer you need to add: | 51 | /// // To land transfer you need to add: |
52 | /// -helperuri <ADDRESS TO THIS SERVER> | 52 | /// -helperuri http://serveraddress:port/ |
53 | /// to the command line parameters you use to start up your client | 53 | /// to the command line parameters you use to start up your client |
54 | /// This commonly looks like -helperuri http://127.0.0.1:9000/ | 54 | /// This commonly looks like -helperuri http://127.0.0.1:9000/ |
55 | /// | 55 | /// |
@@ -116,10 +116,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
116 | } | 116 | } |
117 | 117 | ||
118 | /// <summary> | 118 | /// <summary> |
119 | /// Startup | 119 | /// Called on startup so the module can be configured. |
120 | /// </summary> | 120 | /// </summary> |
121 | /// <param name="scene"></param> | 121 | /// <param name="config">Configuration source.</param> |
122 | /// <param name="config"></param> | ||
123 | public void Initialise(IConfigSource config) | 122 | public void Initialise(IConfigSource config) |
124 | { | 123 | { |
125 | m_gConfig = config; | 124 | m_gConfig = config; |
@@ -674,9 +673,12 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
674 | } | 673 | } |
675 | 674 | ||
676 | /// <summary> | 675 | /// <summary> |
677 | /// When the client closes the connection we remove their accounting info from memory to free up resources. | 676 | /// When the client closes the connection we remove their accounting |
677 | /// info from memory to free up resources. | ||
678 | /// </summary> | 678 | /// </summary> |
679 | /// <param name="AgentID"></param> | 679 | /// <param name="AgentID">UUID of agent</param> |
680 | /// <param name="scene">Scene the agent was connected to.</param> | ||
681 | /// <see cref="OpenSim.Region.Framework.Scenes.EventManager.ClientClosed"/> | ||
680 | public void ClientClosed(UUID AgentID, Scene scene) | 682 | public void ClientClosed(UUID AgentID, Scene scene) |
681 | { | 683 | { |
682 | 684 | ||