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author | Melanie | 2014-01-05 20:12:32 +0000 |
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committer | Melanie | 2014-01-05 20:12:32 +0000 |
commit | e79fab91dbe731e9d177de61993d963bcc067299 (patch) | |
tree | 4358fd508e55dd91774ba83b8e4c30fc24f452c7 /OpenSim/Region/OptionalModules/World | |
parent | Merge commit '92aad6f1bb45974927fa43d6fd30f98337dee3f0' into careminster (diff) | |
parent | Some missing definitions needed for successful compilation. (diff) | |
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Intermediate commit. Sill errors.
Merge branch 'master' into careminster
Conflicts:
OpenSim/Data/SQLite/SQLiteUserProfilesData.cs
OpenSim/Framework/RegionInfo.cs
OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Services/UserProfilesService/UserProfilesService.cs
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 20c178c..14eb25b 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -321,9 +321,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
321 | 321 | ||
322 | Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); | 322 | Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); |
323 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); | 323 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); |
324 | Assert.That( | 324 | // Assert.That( |
325 | npc.AbsolutePosition, | 325 | // npc.AbsolutePosition, |
326 | Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); | 326 | // Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); |
327 | 327 | ||
328 | m_npcMod.Stand(npc.UUID, m_scene); | 328 | m_npcMod.Stand(npc.UUID, m_scene); |
329 | 329 | ||
@@ -335,7 +335,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
335 | public void TestSitAndStandWithNoSitTarget() | 335 | public void TestSitAndStandWithNoSitTarget() |
336 | { | 336 | { |
337 | TestHelpers.InMethod(); | 337 | TestHelpers.InMethod(); |
338 | // log4net.Config.XmlConfigurator.Configure(); | 338 | // TestHelpers.EnableLogging(); |
339 | 339 | ||
340 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); | 340 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
341 | 341 | ||
@@ -353,13 +353,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
353 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | 353 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); |
354 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); | 354 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); |
355 | 355 | ||
356 | // FIXME: This is different for live avatars - z position is adjusted. This is half the height of the | 356 | // We should really be using the NPC size but this would mean preserving the physics actor since it is |
357 | // default avatar. | 357 | // removed on sit. |
358 | // Curiously, Vector3.ToString() will not display the last two places of the float. For example, | ||
359 | // printing out npc.AbsolutePosition will give <0, 0, 0.8454993> not <0, 0, 0.845499337> | ||
360 | Assert.That( | 358 | Assert.That( |
361 | npc.AbsolutePosition, | 359 | npc.AbsolutePosition, |
362 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f))); | 360 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, sp.PhysicsActor.Size.Z / 2))); |
363 | 361 | ||
364 | m_npcMod.Stand(npc.UUID, m_scene); | 362 | m_npcMod.Stand(npc.UUID, m_scene); |
365 | 363 | ||