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author | Justin Clark-Casey (justincc) | 2012-08-20 20:24:54 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-08-20 20:24:54 +0100 |
commit | bcbd450fe441e94d6c0f547055b4e95f75a5b0d0 (patch) | |
tree | ad92a6256830933073261fe0f715b006fd94c341 /OpenSim/Region/OptionalModules/World | |
parent | Fix scripted detach of temp attachments (diff) | |
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Add --force flag to "kick user" console command to allow bypassing of recent race condition checks.
This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once).
You should only attempt --force if a normal kick fails.
This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive.
This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place.
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 67989ba..a8e4d90 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -901,6 +901,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
901 | 901 | ||
902 | public void Close() | 902 | public void Close() |
903 | { | 903 | { |
904 | Close(false); | ||
905 | } | ||
906 | |||
907 | public void Close(bool force) | ||
908 | { | ||
904 | // Remove ourselves from the scene | 909 | // Remove ourselves from the scene |
905 | m_scene.RemoveClient(AgentId, false); | 910 | m_scene.RemoveClient(AgentId, false); |
906 | } | 911 | } |