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authorSean McNamara2011-05-02 04:32:31 -0400
committerSean McNamara2011-05-02 04:32:31 -0400
commit0995fedcaca9a921488929ee40f68c71fbba7a70 (patch)
tree547a6f9b5e179722393ebeef7423ba251d3f313a /OpenSim/Region/OptionalModules/World
parentMerge git://opensimulator.org/git/opensim (diff)
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AutoBackupModule: Implement per-region settings in Regions.ini.
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
-rw-r--r--OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs291
1 files changed, 186 insertions, 105 deletions
diff --git a/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs b/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs
index 4a9615d..ce9a448 100644
--- a/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs
+++ b/OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
55 55
56 ///<summary> 56 ///<summary>
57 /// AutoBackupModule: save OAR region backups to disk periodically 57 /// AutoBackupModule: save OAR region backups to disk periodically
58 /// </summary> 58 /// </summary>
59 /// <remarks> 59 /// <remarks>
60 /// Config Settings Documentation. 60 /// Config Settings Documentation.
61 /// At the TOP LEVEL, e.g. in OpenSim.ini, we have the following options: 61 /// At the TOP LEVEL, e.g. in OpenSim.ini, we have the following options:
@@ -96,7 +96,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
96 /// AutoBackupAgentThreshold: int. Default: 10. Upper bound on # of agents in region required for BusyCheck heuristics to pass. 96 /// AutoBackupAgentThreshold: int. Default: 10. Upper bound on # of agents in region required for BusyCheck heuristics to pass.
97 /// If the number of agents is greater than this value, don't take a backup right now 97 /// If the number of agents is greater than this value, don't take a backup right now
98 /// Save memory by setting low initial capacities. Minimizes impact in common cases of all regions using same interval, and instances hosting 1 ~ 4 regions. 98 /// Save memory by setting low initial capacities. Minimizes impact in common cases of all regions using same interval, and instances hosting 1 ~ 4 regions.
99 /// Also helps if you don't want AutoBackup at all. 99 /// Also helps if you don't want AutoBackup at all.
100 /// </remarks> 100 /// </remarks>
101 public class AutoBackupModule : ISharedRegionModule 101 public class AutoBackupModule : ISharedRegionModule
102 { 102 {
@@ -110,17 +110,18 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
110 new Dictionary<Timer, List<IScene>>(1); 110 new Dictionary<Timer, List<IScene>>(1);
111 private readonly Dictionary<double, Timer> m_timers = new Dictionary<double, Timer>(1); 111 private readonly Dictionary<double, Timer> m_timers = new Dictionary<double, Timer>(1);
112 112
113 private delegate T DefaultGetter<T>(string settingName, T defaultValue);
113 private bool m_enabled; 114 private bool m_enabled;
114 115
115 /// <summary> 116 /// <summary>
116 /// Whether the shared module should be enabled at all. NOT the same as m_Enabled in AutoBackupModuleState! 117 /// Whether the shared module should be enabled at all. NOT the same as m_Enabled in AutoBackupModuleState!
117 /// </summary> 118 /// </summary>
118 private bool m_closed; 119 private bool m_closed;
119 120
120 private IConfigSource m_configSource; 121 private IConfigSource m_configSource;
121 122
122 /// <summary> 123 /// <summary>
123 /// Required by framework. 124 /// Required by framework.
124 /// </summary> 125 /// </summary>
125 public bool IsSharedModule 126 public bool IsSharedModule
126 { 127 {
@@ -129,25 +130,25 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
129 130
130 #region ISharedRegionModule Members 131 #region ISharedRegionModule Members
131 132
132 /// <summary> 133 /// <summary>
133 /// Identifies the module to the system. 134 /// Identifies the module to the system.
134 /// </summary> 135 /// </summary>
135 string IRegionModuleBase.Name 136 string IRegionModuleBase.Name
136 { 137 {
137 get { return "AutoBackupModule"; } 138 get { return "AutoBackupModule"; }
138 } 139 }
139 140
140 /// <summary> 141 /// <summary>
141 /// We don't implement an interface, this is a single-use module. 142 /// We don't implement an interface, this is a single-use module.
142 /// </summary> 143 /// </summary>
143 Type IRegionModuleBase.ReplaceableInterface 144 Type IRegionModuleBase.ReplaceableInterface
144 { 145 {
145 get { return null; } 146 get { return null; }
146 } 147 }
147 148
148 /// <summary> 149 /// <summary>
149 /// Called once in the lifetime of the module at startup. 150 /// Called once in the lifetime of the module at startup.
150 /// </summary> 151 /// </summary>
151 /// <param name="source">The input config source for OpenSim.ini.</param> 152 /// <param name="source">The input config source for OpenSim.ini.</param>
152 void IRegionModuleBase.Initialise(IConfigSource source) 153 void IRegionModuleBase.Initialise(IConfigSource source)
153 { 154 {
@@ -184,8 +185,8 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
184 m_log.Debug(abms.ToString()); 185 m_log.Debug(abms.ToString());
185 } 186 }
186 187
187 /// <summary> 188 /// <summary>
188 /// Called once at de-init (sim shutting down). 189 /// Called once at de-init (sim shutting down).
189 /// </summary> 190 /// </summary>
190 void IRegionModuleBase.Close() 191 void IRegionModuleBase.Close()
191 { 192 {
@@ -198,17 +199,17 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
198 this.StopAllTimers(); 199 this.StopAllTimers();
199 } 200 }
200 201
201 /// <summary> 202 /// <summary>
202 /// Currently a no-op for AutoBackup because we have to wait for region to be fully loaded. 203 /// Currently a no-op for AutoBackup because we have to wait for region to be fully loaded.
203 /// </summary> 204 /// </summary>
204 /// <param name="scene"></param> 205 /// <param name="scene"></param>
205 void IRegionModuleBase.AddRegion(Scene scene) 206 void IRegionModuleBase.AddRegion(Scene scene)
206 { 207 {
207 } 208 }
208 209
209 /// <summary> 210 /// <summary>
210 /// Here we just clean up some resources and stop the OAR backup (if any) for the given scene. 211 /// Here we just clean up some resources and stop the OAR backup (if any) for the given scene.
211 /// </summary> 212 /// </summary>
212 /// <param name="scene">The scene (region) to stop performing AutoBackup on.</param> 213 /// <param name="scene">The scene (region) to stop performing AutoBackup on.</param>
213 void IRegionModuleBase.RemoveRegion(Scene scene) 214 void IRegionModuleBase.RemoveRegion(Scene scene)
214 { 215 {
@@ -237,10 +238,10 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
237 } 238 }
238 } 239 }
239 240
240 /// <summary> 241 /// <summary>
241 /// Most interesting/complex code paths in AutoBackup begin here. 242 /// Most interesting/complex code paths in AutoBackup begin here.
242 /// We read lots of Nini config, maybe set a timer, add members to state tracking Dictionaries, etc. 243 /// We read lots of Nini config, maybe set a timer, add members to state tracking Dictionaries, etc.
243 /// </summary> 244 /// </summary>
244 /// <param name="scene">The scene to (possibly) perform AutoBackup on.</param> 245 /// <param name="scene">The scene to (possibly) perform AutoBackup on.</param>
245 void IRegionModuleBase.RegionLoaded(Scene scene) 246 void IRegionModuleBase.RegionLoaded(Scene scene)
246 { 247 {
@@ -260,8 +261,8 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
260 m_log.Debug((abms == null ? "DEFAULT" : abms.ToString())); 261 m_log.Debug((abms == null ? "DEFAULT" : abms.ToString()));
261 } 262 }
262 263
263 /// <summary> 264 /// <summary>
264 /// Currently a no-op. 265 /// Currently a no-op.
265 /// </summary> 266 /// </summary>
266 void ISharedRegionModule.PostInitialise() 267 void ISharedRegionModule.PostInitialise()
267 { 268 {
@@ -269,12 +270,12 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
269 270
270 #endregion 271 #endregion
271 272
272 /// <summary> 273 /// <summary>
273 /// Set up internal state for a given scene. Fairly complex code. 274 /// Set up internal state for a given scene. Fairly complex code.
274 /// When this method returns, we've started auto-backup timers, put members in Dictionaries, and created a State object for this scene. 275 /// When this method returns, we've started auto-backup timers, put members in Dictionaries, and created a State object for this scene.
275 /// </summary> 276 /// </summary>
276 /// <param name="scene">The scene to look at.</param> 277 /// <param name="scene">The scene to look at.</param>
277 /// <param name="parseDefault">Whether this call is intended to figure out what we consider the "default" config (applied to all regions unless overridden by per-region settings).</param> 278 /// <param name="parseDefault">Whether this call is intended to figure out what we consider the "default" config (applied to all regions unless overridden by per-region settings).</param>
278 /// <returns>An AutoBackupModuleState contains most information you should need to know relevant to auto-backup, as applicable to a single region.</returns> 279 /// <returns>An AutoBackupModuleState contains most information you should need to know relevant to auto-backup, as applicable to a single region.</returns>
279 private AutoBackupModuleState ParseConfig(IScene scene, bool parseDefault) 280 private AutoBackupModuleState ParseConfig(IScene scene, bool parseDefault)
280 { 281 {
@@ -299,16 +300,16 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
299 } 300 }
300 301
301 // Read the config settings and set variables. 302 // Read the config settings and set variables.
303 IConfig regionConfig = (scene != null ? scene.Config.Configs[sRegionName] : null);
302 IConfig config = this.m_configSource.Configs["AutoBackupModule"]; 304 IConfig config = this.m_configSource.Configs["AutoBackupModule"];
303 if (config == null) 305 if (config == null)
304 { 306 {
305 // defaultState would be disabled too if the section doesn't exist. 307 // defaultState would be disabled too if the section doesn't exist.
306 state = this.m_defaultState; 308 state = this.m_defaultState;
307 m_log.Info("[AUTO BACKUP]: Region " + sRegionLabel + " is NOT AutoBackup enabled.");
308 return state; 309 return state;
309 } 310 }
310 311
311 bool tmpEnabled = config.GetBoolean(prepend + "AutoBackup", this.m_defaultState.Enabled); 312 bool tmpEnabled = ResolveBoolean("AutoBackup", this.m_defaultState.Enabled, config, regionConfig);
312 if (state == null && tmpEnabled != this.m_defaultState.Enabled) 313 if (state == null && tmpEnabled != this.m_defaultState.Enabled)
313 //Varies from default state 314 //Varies from default state
314 { 315 {
@@ -332,8 +333,8 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
332 333
333 // Borrow an existing timer if one exists for the same interval; otherwise, make a new one. 334 // Borrow an existing timer if one exists for the same interval; otherwise, make a new one.
334 double interval = 335 double interval =
335 config.GetDouble(prepend + "AutoBackupInterval", this.m_defaultState.IntervalMinutes)* 336 this.ResolveDouble("AutoBackupInterval", this.m_defaultState.IntervalMinutes,
336 60000.0; 337 config, regionConfig) * 60000.0;
337 if (state == null && interval != this.m_defaultState.IntervalMinutes*60000.0) 338 if (state == null && interval != this.m_defaultState.IntervalMinutes*60000.0)
338 { 339 {
339 state = new AutoBackupModuleState(); 340 state = new AutoBackupModuleState();
@@ -400,8 +401,8 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
400 } 401 }
401 } 402 }
402 403
403 bool tmpBusyCheck = config.GetBoolean(prepend + "AutoBackupBusyCheck", 404 bool tmpBusyCheck = ResolveBoolean("AutoBackupBusyCheck",
404 this.m_defaultState.BusyCheck); 405 this.m_defaultState.BusyCheck, config, regionConfig);
405 if (state == null && tmpBusyCheck != this.m_defaultState.BusyCheck) 406 if (state == null && tmpBusyCheck != this.m_defaultState.BusyCheck)
406 { 407 {
407 state = new AutoBackupModuleState(); 408 state = new AutoBackupModuleState();
@@ -413,8 +414,8 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
413 } 414 }
414 415
415 // Set file naming algorithm 416 // Set file naming algorithm
416 string stmpNamingType = config.GetString(prepend + "AutoBackupNaming", 417 string stmpNamingType = ResolveString("AutoBackupNaming",
417 this.m_defaultState.NamingType.ToString()); 418 this.m_defaultState.NamingType.ToString(), config, regionConfig);
418 NamingType tmpNamingType; 419 NamingType tmpNamingType;
419 if (stmpNamingType.Equals("Time", StringComparison.CurrentCultureIgnoreCase)) 420 if (stmpNamingType.Equals("Time", StringComparison.CurrentCultureIgnoreCase))
420 { 421 {
@@ -445,8 +446,8 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
445 state.NamingType = tmpNamingType; 446 state.NamingType = tmpNamingType;
446 } 447 }
447 448
448 string tmpScript = config.GetString(prepend + "AutoBackupScript", 449 string tmpScript = ResolveString("AutoBackupScript",
449 this.m_defaultState.Script); 450 this.m_defaultState.Script, config, regionConfig);
450 if (state == null && tmpScript != this.m_defaultState.Script) 451 if (state == null && tmpScript != this.m_defaultState.Script)
451 { 452 {
452 state = new AutoBackupModuleState(); 453 state = new AutoBackupModuleState();
@@ -457,7 +458,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
457 state.Script = tmpScript; 458 state.Script = tmpScript;
458 } 459 }
459 460
460 string tmpBackupDir = config.GetString(prepend + "AutoBackupDir", "."); 461 string tmpBackupDir = ResolveString("AutoBackupDir", ".", config, regionConfig);
461 if (state == null && tmpBackupDir != this.m_defaultState.BackupDir) 462 if (state == null && tmpBackupDir != this.m_defaultState.BackupDir)
462 { 463 {
463 state = new AutoBackupModuleState(); 464 state = new AutoBackupModuleState();
@@ -491,10 +492,90 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
491 return state; 492 return state;
492 } 493 }
493 494
494 /// <summary> 495 /// <summary>
495 /// Called when any auto-backup timer expires. This starts the code path for actually performing a backup. 496 /// Helper function for ParseConfig.
496 /// </summary> 497 /// </summary>
497 /// <param name="sender"></param> 498 /// <param name="settingName"></param>
499 /// <param name="defaultValue"></param>
500 /// <param name="global"></param>
501 /// <param name="local"></param>
502 /// <returns></returns>
503 private bool ResolveBoolean(string settingName, bool defaultValue, IConfig global, IConfig local)
504 {
505 if(local != null)
506 {
507 return local.GetBoolean(settingName, global.GetBoolean(settingName, defaultValue));
508 }
509 else
510 {
511 return global.GetBoolean(settingName, defaultValue);
512 }
513 }
514
515 /// <summary>
516 /// Helper function for ParseConfig.
517 /// </summary>
518 /// <param name="settingName"></param>
519 /// <param name="defaultValue"></param>
520 /// <param name="global"></param>
521 /// <param name="local"></param>
522 /// <returns></returns>
523 private double ResolveDouble(string settingName, double defaultValue, IConfig global, IConfig local)
524 {
525 if (local != null)
526 {
527 return local.GetDouble(settingName, global.GetDouble(settingName, defaultValue));
528 }
529 else
530 {
531 return global.GetDouble(settingName, defaultValue);
532 }
533 }
534
535 /// <summary>
536 /// Helper function for ParseConfig.
537 /// </summary>
538 /// <param name="settingName"></param>
539 /// <param name="defaultValue"></param>
540 /// <param name="global"></param>
541 /// <param name="local"></param>
542 /// <returns></returns>
543 private int ResolveInt(string settingName, int defaultValue, IConfig global, IConfig local)
544 {
545 if (local != null)
546 {
547 return local.GetInt(settingName, global.GetInt(settingName, defaultValue));
548 }
549 else
550 {
551 return global.GetInt(settingName, defaultValue);
552 }
553 }
554
555 /// <summary>
556 /// Helper function for ParseConfig.
557 /// </summary>
558 /// <param name="settingName"></param>
559 /// <param name="defaultValue"></param>
560 /// <param name="global"></param>
561 /// <param name="local"></param>
562 /// <returns></returns>
563 private string ResolveString(string settingName, string defaultValue, IConfig global, IConfig local)
564 {
565 if (local != null)
566 {
567 return local.GetString(settingName, global.GetString(settingName, defaultValue));
568 }
569 else
570 {
571 return global.GetString(settingName, defaultValue);
572 }
573 }
574
575 /// <summary>
576 /// Called when any auto-backup timer expires. This starts the code path for actually performing a backup.
577 /// </summary>
578 /// <param name="sender"></param>
498 /// <param name="e"></param> 579 /// <param name="e"></param>
499 private void HandleElapsed(object sender, ElapsedEventArgs e) 580 private void HandleElapsed(object sender, ElapsedEventArgs e)
500 { 581 {
@@ -554,9 +635,9 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
554 } 635 }
555 } 636 }
556 637
557 /// <summary> 638 /// <summary>
558 /// Save an OAR, register for the callback for when it's done, then call the AutoBackupScript (if applicable). 639 /// Save an OAR, register for the callback for when it's done, then call the AutoBackupScript (if applicable).
559 /// </summary> 640 /// </summary>
560 /// <param name="scene"></param> 641 /// <param name="scene"></param>
561 private void DoRegionBackup(IScene scene) 642 private void DoRegionBackup(IScene scene)
562 { 643 {
@@ -585,25 +666,25 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
585 iram.ArchiveRegion(savePath, guid, null); 666 iram.ArchiveRegion(savePath, guid, null);
586 } 667 }
587 668
588 /// <summary> 669 /// <summary>
589 /// Called by the Event Manager when the OnOarFileSaved event is fired. 670 /// Called by the Event Manager when the OnOarFileSaved event is fired.
590 /// </summary> 671 /// </summary>
591 /// <param name="guid"></param> 672 /// <param name="guid"></param>
592 /// <param name="message"></param> 673 /// <param name="message"></param>
593 void EventManager_OnOarFileSaved(Guid guid, string message) 674 void EventManager_OnOarFileSaved(Guid guid, string message)
594 { 675 {
595 // Ignore if the OAR save is being done by some other part of the system 676 // Ignore if the OAR save is being done by some other part of the system
596 if (m_pendingSaves.ContainsKey(guid)) 677 if (m_pendingSaves.ContainsKey(guid))
597 { 678 {
598 AutoBackupModuleState abms = m_states[(m_pendingSaves[guid])]; 679 AutoBackupModuleState abms = m_states[(m_pendingSaves[guid])];
599 ExecuteScript(abms.Script, abms.LiveRequests[guid]); 680 ExecuteScript(abms.Script, abms.LiveRequests[guid]);
600 m_pendingSaves.Remove(guid); 681 m_pendingSaves.Remove(guid);
601 abms.LiveRequests.Remove(guid); 682 abms.LiveRequests.Remove(guid);
602 } 683 }
603 } 684 }
604 685
605 /// <summary>This format may turn out to be too unwieldy to keep... 686 /// <summary>This format may turn out to be too unwieldy to keep...
606 /// Besides, that's what ctimes are for. But then how do I name each file uniquely without using a GUID? 687 /// Besides, that's what ctimes are for. But then how do I name each file uniquely without using a GUID?
607 /// Sequential numbers, right? We support those, too!</summary> 688 /// Sequential numbers, right? We support those, too!</summary>
608 private static string GetTimeString() 689 private static string GetTimeString()
609 { 690 {
@@ -642,12 +723,12 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
642 } 723 }
643 } 724 }
644 725
645 /// <summary> 726 /// <summary>
646 /// If the time dilation right at this instant is less than the threshold specified in AutoBackupDilationThreshold (default 0.5), 727 /// If the time dilation right at this instant is less than the threshold specified in AutoBackupDilationThreshold (default 0.5),
647 /// then we return false and trip the busy heuristic's "too busy" path (i.e. don't save an OAR). 728 /// then we return false and trip the busy heuristic's "too busy" path (i.e. don't save an OAR).
648 /// AutoBackupDilationThreshold is a _LOWER BOUND_. Lower Time Dilation is bad, so if you go lower than our threshold, it's "too busy". 729 /// AutoBackupDilationThreshold is a _LOWER BOUND_. Lower Time Dilation is bad, so if you go lower than our threshold, it's "too busy".
649 /// </summary> 730 /// </summary>
650 /// <param name="region"></param> 731 /// <param name="region"></param>
651 /// <returns>Returns true if we're not too busy; false means we've got worse time dilation than the threshold.</returns> 732 /// <returns>Returns true if we're not too busy; false means we've got worse time dilation than the threshold.</returns>
652 private bool RunTimeDilationHeuristic(IScene region) 733 private bool RunTimeDilationHeuristic(IScene region)
653 { 734 {
@@ -657,12 +738,12 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
657 regionName + ".AutoBackupDilationThreshold", 0.5f); 738 regionName + ".AutoBackupDilationThreshold", 0.5f);
658 } 739 }
659 740
660 /// <summary> 741 /// <summary>
661 /// If the root agent count right at this instant is less than the threshold specified in AutoBackupAgentThreshold (default 10), 742 /// If the root agent count right at this instant is less than the threshold specified in AutoBackupAgentThreshold (default 10),
662 /// then we return false and trip the busy heuristic's "too busy" path (i.e., don't save an OAR). 743 /// then we return false and trip the busy heuristic's "too busy" path (i.e., don't save an OAR).
663 /// AutoBackupAgentThreshold is an _UPPER BOUND_. Higher Agent Count is bad, so if you go higher than our threshold, it's "too busy". 744 /// AutoBackupAgentThreshold is an _UPPER BOUND_. Higher Agent Count is bad, so if you go higher than our threshold, it's "too busy".
664 /// </summary> 745 /// </summary>
665 /// <param name="region"></param> 746 /// <param name="region"></param>
666 /// <returns>Returns true if we're not too busy; false means we've got more agents on the sim than the threshold.</returns> 747 /// <returns>Returns true if we're not too busy; false means we've got more agents on the sim than the threshold.</returns>
667 private bool RunAgentLimitHeuristic(IScene region) 748 private bool RunAgentLimitHeuristic(IScene region)
668 { 749 {
@@ -685,12 +766,12 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
685 } 766 }
686 } 767 }
687 768
688 /// <summary> 769 /// <summary>
689 /// Run the script or executable specified by the "AutoBackupScript" config setting. 770 /// Run the script or executable specified by the "AutoBackupScript" config setting.
690 /// Of course this is a security risk if you let anyone modify OpenSim.ini and they want to run some nasty bash script. 771 /// Of course this is a security risk if you let anyone modify OpenSim.ini and they want to run some nasty bash script.
691 /// But there are plenty of other nasty things that can be done with an untrusted OpenSim.ini, such as running high threat level scripting functions. 772 /// But there are plenty of other nasty things that can be done with an untrusted OpenSim.ini, such as running high threat level scripting functions.
692 /// </summary> 773 /// </summary>
693 /// <param name="scriptName"></param> 774 /// <param name="scriptName"></param>
694 /// <param name="savePath"></param> 775 /// <param name="savePath"></param>
695 private static void ExecuteScript(string scriptName, string savePath) 776 private static void ExecuteScript(string scriptName, string savePath)
696 { 777 {
@@ -719,10 +800,10 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
719 } 800 }
720 } 801 }
721 802
722 /// <summary> 803 /// <summary>
723 /// Called if a running script process writes to stderr. 804 /// Called if a running script process writes to stderr.
724 /// </summary> 805 /// </summary>
725 /// <param name="sender"></param> 806 /// <param name="sender"></param>
726 /// <param name="e"></param> 807 /// <param name="e"></param>
727 private static void HandleProcErrorDataReceived(object sender, DataReceivedEventArgs e) 808 private static void HandleProcErrorDataReceived(object sender, DataReceivedEventArgs e)
728 { 809 {
@@ -730,8 +811,8 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
730 " is yacking on stderr: " + e.Data); 811 " is yacking on stderr: " + e.Data);
731 } 812 }
732 813
733 /// <summary> 814 /// <summary>
734 /// Quickly stop all timers from firing. 815 /// Quickly stop all timers from firing.
735 /// </summary> 816 /// </summary>
736 private void StopAllTimers() 817 private void StopAllTimers()
737 { 818 {
@@ -742,11 +823,11 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
742 this.m_closed = true; 823 this.m_closed = true;
743 } 824 }
744 825
745 /// <summary> 826 /// <summary>
746 /// Determine the next unique filename by number, for "Sequential" AutoBackupNamingType. 827 /// Determine the next unique filename by number, for "Sequential" AutoBackupNamingType.
747 /// </summary> 828 /// </summary>
748 /// <param name="dirName"></param> 829 /// <param name="dirName"></param>
749 /// <param name="regionName"></param> 830 /// <param name="regionName"></param>
750 /// <returns></returns> 831 /// <returns></returns>
751 private static string GetNextFile(string dirName, string regionName) 832 private static string GetNextFile(string dirName, string regionName)
752 { 833 {
@@ -760,12 +841,12 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
760 return uniqueFile.FullName; 841 return uniqueFile.FullName;
761 } 842 }
762 843
763 /// <summary> 844 /// <summary>
764 /// Top-level method for creating an absolute path to an OAR backup file based on what naming scheme the user wants. 845 /// Top-level method for creating an absolute path to an OAR backup file based on what naming scheme the user wants.
765 /// </summary> 846 /// </summary>
766 /// <param name="regionName">Name of the region to save.</param> 847 /// <param name="regionName">Name of the region to save.</param>
767 /// <param name="baseDir">Absolute or relative path to the directory where the file should reside.</param> 848 /// <param name="baseDir">Absolute or relative path to the directory where the file should reside.</param>
768 /// <param name="naming">The naming scheme for the file name.</param> 849 /// <param name="naming">The naming scheme for the file name.</param>
769 /// <returns></returns> 850 /// <returns></returns>
770 private static string BuildOarPath(string regionName, string baseDir, NamingType naming) 851 private static string BuildOarPath(string regionName, string baseDir, NamingType naming)
771 { 852 {
@@ -792,11 +873,11 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
792 return null; 873 return null;
793 } 874 }
794 875
795 /// <summary> 876 /// <summary>
796 /// Helper function for Sequential file naming type (see BuildOarPath and GetNextFile). 877 /// Helper function for Sequential file naming type (see BuildOarPath and GetNextFile).
797 /// </summary> 878 /// </summary>
798 /// <param name="dirName"></param> 879 /// <param name="dirName"></param>
799 /// <param name="regionName"></param> 880 /// <param name="regionName"></param>
800 /// <returns></returns> 881 /// <returns></returns>
801 private static long GetNextOarFileNumber(string dirName, string regionName) 882 private static long GetNextOarFileNumber(string dirName, string regionName)
802 { 883 {