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authorTeravus Ovares2009-08-01 14:26:00 +0000
committerTeravus Ovares2009-08-01 14:26:00 +0000
commit4cbf0444df4b4c0eb3616e19279203e5f17a939b (patch)
tree7489d6f56865229d44ac9c689fb03a6353ffa934 /OpenSim/Region/OptionalModules/World
parentAdd copyright header. Formatting cleanup. (diff)
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* Tweak the caps manager so that the NPCAvatar works again.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs3
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs4
2 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index 2102db9..4a8ba8c 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -1044,7 +1044,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
1044 1044
1045 public bool AddGenericPacketHandler(string MethodName, GenericMessage handler) 1045 public bool AddGenericPacketHandler(string MethodName, GenericMessage handler)
1046 { 1046 {
1047 throw new NotImplementedException(); 1047 //throw new NotImplementedException();
1048 return false;
1048 } 1049 }
1049 1050
1050 public void SendAvatarClassifiedReply(UUID targetID, UUID[] classifiedID, string[] name) 1051 public void SendAvatarClassifiedReply(UUID targetID, UUID[] classifiedID, string[] name)
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index 8b45788..8c9717c 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -42,8 +42,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
42 // { 42 // {
43 // NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new Vector3(128, 128, 40), scene); 43 // NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new Vector3(128, 128, 40), scene);
44 // NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new Vector3(136, 128, 40), scene); 44 // NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new Vector3(136, 128, 40), scene);
45 // scene.AddNewClient(testAvatar, false); 45 // scene.AddNewClient(testAvatar);
46 // scene.AddNewClient(testAvatar2, false); 46 // scene.AddNewClient(testAvatar2);
47 // } 47 // }
48 } 48 }
49 49