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authorRobert Adams2015-03-22 21:53:02 -0700
committerRobert Adams2015-03-22 21:53:02 -0700
commit9f18e3ba80a6469b7ff03c7cca595a0a3b999592 (patch)
treec2ace74c3ffc6eab80b94bfbe4e6a2d37197eb28 /OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
parentAllow setting the size of the wearables array from config, for core compatibi... (diff)
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Varregion: first cut at removing Border class checks for region crossings.
Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs33
1 files changed, 1 insertions, 32 deletions
diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
index 29b39e0..6cbccc0 100644
--- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
+++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
@@ -116,37 +116,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
116 + "If teleport is true then some extra teleport debug information is logged.\n" 116 + "If teleport is true then some extra teleport debug information is logged.\n"
117 + "If updates is true then any frame which exceeds double the maximum desired frame time is logged.", 117 + "If updates is true then any frame which exceeds double the maximum desired frame time is logged.",
118 HandleDebugSceneSetCommand); 118 HandleDebugSceneSetCommand);
119
120 scene.AddCommand(
121 "Regions",
122 this, "show borders", "show borders", "Show border information for regions", HandleShowBordersCommand);
123 }
124
125 private void HandleShowBordersCommand(string module, string[] args)
126 {
127 StringBuilder sb = new StringBuilder();
128 sb.AppendFormat("Borders for {0}:\n", m_scene.Name);
129
130 ConsoleDisplayTable cdt = new ConsoleDisplayTable();
131 cdt.AddColumn("Cross Direction", 15);
132 cdt.AddColumn("Line", 34);
133 cdt.AddColumn("Trigger Region", 14);
134
135 foreach (Border b in m_scene.NorthBorders)
136 cdt.AddRow(b.CrossDirection, b.BorderLine, string.Format("{0}, {1}", b.TriggerRegionX, b.TriggerRegionY));
137
138 foreach (Border b in m_scene.EastBorders)
139 cdt.AddRow(b.CrossDirection, b.BorderLine, string.Format("{0}, {1}", b.TriggerRegionX, b.TriggerRegionY));
140
141 foreach (Border b in m_scene.SouthBorders)
142 cdt.AddRow(b.CrossDirection, b.BorderLine, string.Format("{0}, {1}", b.TriggerRegionX, b.TriggerRegionY));
143
144 foreach (Border b in m_scene.WestBorders)
145 cdt.AddRow(b.CrossDirection, b.BorderLine, string.Format("{0}, {1}", b.TriggerRegionX, b.TriggerRegionY));
146
147 cdt.AddToStringBuilder(sb);
148
149 MainConsole.Instance.Output(sb.ToString());
150 } 119 }
151 120
152 private void HandleDebugSceneGetCommand(string module, string[] args) 121 private void HandleDebugSceneGetCommand(string module, string[] args)
@@ -263,4 +232,4 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
263 } 232 }
264 } 233 }
265 } 234 }
266} \ No newline at end of file 235}