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authorMelanie2011-12-12 11:42:22 +0000
committerMelanie2011-12-12 11:42:22 +0000
commit52a4dbccbec7f3c3139f49c29fdc20b8332f50f0 (patch)
treec1c76545b90c9a9df67886eb01d10e8388785c00 /OpenSim/Region/OptionalModules/World/NPC
parentFix a regression that causes data from the attachments module to fail loading (diff)
parentCleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/RegionInfo.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index dce0ec8..9c66b25 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -175,7 +175,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
175 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); 175 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos));
176 176
177 // For now, we'll make the scene presence fly to simplify this test, but this needs to change. 177 // For now, we'll make the scene presence fly to simplify this test, but this needs to change.
178 npc.PhysicsActor.Flying = true; 178 npc.Flying = true;
179 179
180 scene.Update(); 180 scene.Update();
181 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); 181 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos));