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author | Justin Clark-Casey (justincc) | 2011-08-03 04:48:47 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-03 04:48:47 +0100 |
commit | b7a3f36c65474ffd959ff0053f1602235ce2f2e0 (patch) | |
tree | 6d7ef2e65600af67a2c70d4418220b01100b67fc /OpenSim/Region/OptionalModules/World/NPC/Tests | |
parent | correct config comments mistakes (diff) | |
download | opensim-SC-b7a3f36c65474ffd959ff0053f1602235ce2f2e0.zip opensim-SC-b7a3f36c65474ffd959ff0053f1602235ce2f2e0.tar.gz opensim-SC-b7a3f36c65474ffd959ff0053f1602235ce2f2e0.tar.bz2 opensim-SC-b7a3f36c65474ffd959ff0053f1602235ce2f2e0.tar.xz |
enable the NPC module for its regression test
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC/Tests')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index bc151ed..9e77e7d 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -59,6 +59,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
59 | config.AddConfig("AvatarService"); | 59 | config.AddConfig("AvatarService"); |
60 | config.Configs["AvatarService"].Set("LocalServiceModule", "OpenSim.Services.AvatarService.dll:AvatarService"); | 60 | config.Configs["AvatarService"].Set("LocalServiceModule", "OpenSim.Services.AvatarService.dll:AvatarService"); |
61 | config.Configs["AvatarService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | 61 | config.Configs["AvatarService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); |
62 | config.AddConfig("NPC"); | ||
63 | config.Configs["NPC"].Set("Enabled", "true"); | ||
62 | 64 | ||
63 | AvatarFactoryModule afm = new AvatarFactoryModule(); | 65 | AvatarFactoryModule afm = new AvatarFactoryModule(); |
64 | TestScene scene = SceneSetupHelpers.SetupScene(); | 66 | TestScene scene = SceneSetupHelpers.SetupScene(); |