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authorMelanie2014-02-04 01:55:41 +0000
committerMelanie2014-02-04 01:55:41 +0000
commite1d1c279651784d7290241b8c4b416bc4c96ab3c (patch)
tree0a6f258ff2612b0faaf6aceadaa7be09b1f0386e /OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
parentDropping the rest of Avination's modified appearance code for core. (diff)
parentAdd "--no-objects" parameter to 'load oar'. (diff)
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs26
1 files changed, 24 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index fffe1ab..8a2da6e 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -140,8 +140,30 @@ namespace OpenSim.Region.OptionalModules.World.NPC
140 Vector3 position, UUID owner, bool senseAsAgent, Scene scene, 140 Vector3 position, UUID owner, bool senseAsAgent, Scene scene,
141 AvatarAppearance appearance) 141 AvatarAppearance appearance)
142 { 142 {
143 NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, 143 return CreateNPC(firstname, lastname, position, UUID.Zero, owner, senseAsAgent, scene, appearance);
144 owner, senseAsAgent, scene); 144 }
145
146 public UUID CreateNPC(string firstname, string lastname,
147 Vector3 position, UUID agentID, UUID owner, bool senseAsAgent, Scene scene,
148 AvatarAppearance appearance)
149 {
150 NPCAvatar npcAvatar = null;
151
152 try
153 {
154 if (agentID == UUID.Zero)
155 npcAvatar = new NPCAvatar(firstname, lastname, position,
156 owner, senseAsAgent, scene);
157 else
158 npcAvatar = new NPCAvatar(firstname, lastname, agentID, position,
159 owner, senseAsAgent, scene);
160 }
161 catch (Exception e)
162 {
163 m_log.Info("[NPC MODULE]: exception creating NPC avatar: " + e.ToString());
164 return UUID.Zero;
165 }
166
145 npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, 167 npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0,
146 int.MaxValue); 168 int.MaxValue);
147 169