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author | Justin Clark-Casey (justincc) | 2011-03-25 23:05:51 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-03-25 23:05:51 +0000 |
commit | 6ae04448f73afdca791ea185fdc0e9c062dea87b (patch) | |
tree | 704c7f3722ae802543c9b0d01bd704ca33f4f720 /OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |
parent | Add ILandObject.IPrimCounts for the new prim count module. (diff) | |
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Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule.
In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci
Counts are showing odd behaviour at the moment, this will be addressed shortly.
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 5d44aa1..96760a2 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -925,7 +925,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
925 | { | 925 | { |
926 | } | 926 | } |
927 | 927 | ||
928 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 928 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
929 | { | 929 | { |
930 | } | 930 | } |
931 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 931 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) |