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authorDiva Canto2010-02-28 12:07:38 -0800
committerDiva Canto2010-02-28 12:07:38 -0800
commit5c5966545d14de43500b95109e8ce81058ebe2c3 (patch)
tree732f9f47668141b177a8f6e9e6e6d64aa0ee722d /OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
parentFriends connectors finished. Status notification working across the board. On... (diff)
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Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index ea46945..17453f1 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -189,7 +189,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
189 public event DeRezObject OnDeRezObject; 189 public event DeRezObject OnDeRezObject;
190 public event Action<IClientAPI> OnRegionHandShakeReply; 190 public event Action<IClientAPI> OnRegionHandShakeReply;
191 public event GenericCall2 OnRequestWearables; 191 public event GenericCall2 OnRequestWearables;
192 public event GenericCall2 OnCompleteMovementToRegion; 192 public event GenericCall1 OnCompleteMovementToRegion;
193 public event UpdateAgent OnAgentUpdate; 193 public event UpdateAgent OnAgentUpdate;
194 public event AgentRequestSit OnAgentRequestSit; 194 public event AgentRequestSit OnAgentRequestSit;
195 public event AgentSit OnAgentSit; 195 public event AgentSit OnAgentSit;
@@ -744,7 +744,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
744 744
745 if (OnCompleteMovementToRegion != null) 745 if (OnCompleteMovementToRegion != null)
746 { 746 {
747 OnCompleteMovementToRegion(); 747 OnCompleteMovementToRegion(this);
748 } 748 }
749 } 749 }
750 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) 750 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)