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authorRobert Adams2013-08-07 11:13:53 -0700
committerRobert Adams2013-09-11 09:11:45 -0700
commitf3cc20050e8e4ce047509589f828ccafbc59e3a9 (patch)
treef830243959b91d94777e7d0648690eac8bdc45fe /OpenSim/Region/OptionalModules/Scripting
parentBulletSim: move linkset extension operations into BSPrimLinkable where they s... (diff)
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BulletSim: initial implementation of physChangeLinkFixed that resets a linkset's link back to a fixed, non-moving connection.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting')
-rwxr-xr-xOpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs82
1 files changed, 81 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs
index 4455df4..decb61a 100755
--- a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs
@@ -61,6 +61,10 @@ public class ExtendedPhysics : INonSharedRegionModule
61 // Per prim functions. See BSPrim. 61 // Per prim functions. See BSPrim.
62 public const string PhysFunctGetLinksetType = "BulletSim.GetLinksetType"; 62 public const string PhysFunctGetLinksetType = "BulletSim.GetLinksetType";
63 public const string PhysFunctSetLinksetType = "BulletSim.SetLinksetType"; 63 public const string PhysFunctSetLinksetType = "BulletSim.SetLinksetType";
64 public const string PhysFunctChangeLinkFixed = "BulletSim.ChangeLinkFixed";
65 public const string PhysFunctChangeLinkHinge = "BulletSim.ChangeLinkHinge";
66 public const string PhysFunctChangeLinkSpring = "BulletSim.ChangeLinkSpring";
67 public const string PhysFunctChangeLinkSlider = "BulletSim.ChangeLinkSlider";
64 68
65 // ============================================================= 69 // =============================================================
66 70
@@ -250,7 +254,6 @@ public class ExtendedPhysics : INonSharedRegionModule
250 public int physGetLinksetType(UUID hostID, UUID scriptID) 254 public int physGetLinksetType(UUID hostID, UUID scriptID)
251 { 255 {
252 int ret = -1; 256 int ret = -1;
253
254 if (!Enabled) return ret; 257 if (!Enabled) return ret;
255 258
256 // The part that is requesting the change. 259 // The part that is requesting the change.
@@ -287,5 +290,82 @@ public class ExtendedPhysics : INonSharedRegionModule
287 } 290 }
288 return ret; 291 return ret;
289 } 292 }
293
294 [ScriptInvocation]
295 public int physChangeLinkFixed(UUID hostID, UUID scriptID, int linkNum)
296 {
297 int ret = -1;
298 if (!Enabled) return ret;
299
300 // The part that is requesting the change.
301 SceneObjectPart requestingPart = BaseScene.GetSceneObjectPart(hostID);
302
303 if (requestingPart != null)
304 {
305 // The type is is always on the root of a linkset.
306 SceneObjectGroup containingGroup = requestingPart.ParentGroup;
307 SceneObjectPart rootPart = containingGroup.RootPart;
308
309 if (rootPart != null)
310 {
311 Physics.Manager.PhysicsActor rootPhysActor = rootPart.PhysActor;
312 if (rootPhysActor != null)
313 {
314 SceneObjectPart linkPart = containingGroup.GetLinkNumPart(linkNum);
315 if (linkPart != null)
316 {
317 Physics.Manager.PhysicsActor linkPhysActor = linkPart.PhysActor;
318 if (linkPhysActor != null)
319 {
320 ret = (int)rootPhysActor.Extension(PhysFunctChangeLinkFixed, linkNum, linkPhysActor);
321 }
322 else
323 {
324 m_log.WarnFormat("{0} physChangeLinkFixed: Link part has no physical actor. rootName={1}, hostID={2}, linknum={3}",
325 LogHeader, rootPart.Name, hostID, linkNum);
326 }
327 }
328 else
329 {
330 m_log.WarnFormat("{0} physChangeLinkFixed: Could not find linknum part. rootName={1}, hostID={2}, linknum={3}",
331 LogHeader, rootPart.Name, hostID, linkNum);
332 }
333 }
334 else
335 {
336 m_log.WarnFormat("{0} physChangeLinkFixed: Root part does not have a physics actor. rootName={1}, hostID={2}",
337 LogHeader, rootPart.Name, hostID);
338 }
339 }
340 else
341 {
342 m_log.WarnFormat("{0} physChangeLinkFixed: Root part does not exist. RequestingPartName={1}, hostID={2}",
343 LogHeader, requestingPart.Name, hostID);
344 }
345 }
346 else
347 {
348 m_log.WarnFormat("{0} physGetLinsetType: cannot find script object in scene. hostID={1}", LogHeader, hostID);
349 }
350 return ret;
351 }
352
353 [ScriptInvocation]
354 public int physChangeLinkHinge(UUID hostID, UUID scriptID, int linkNum)
355 {
356 return 0;
357 }
358
359 [ScriptInvocation]
360 public int physChangeLinkSpring(UUID hostID, UUID scriptID, int linkNum)
361 {
362 return 0;
363 }
364
365 [ScriptInvocation]
366 public int physChangeLinkSlider(UUID hostID, UUID scriptID, int linkNum)
367 {
368 return 0;
369 }
290} 370}
291} 371}