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author | Jeff Ames | 2009-04-06 14:24:13 +0000 |
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committer | Jeff Ames | 2009-04-06 14:24:13 +0000 |
commit | 5f34bd73fbca765064c4b3811d1f67da36cbf5ae (patch) | |
tree | a91d8995b5677a524038e8b43c168ac2a28dd2c4 /OpenSim/Region/OptionalModules/Scripting | |
parent | Thank you, Intimidated, for a patch too fix the movement animation handling (diff) | |
download | opensim-SC-5f34bd73fbca765064c4b3811d1f67da36cbf5ae.zip opensim-SC-5f34bd73fbca765064c4b3811d1f67da36cbf5ae.tar.gz opensim-SC-5f34bd73fbca765064c4b3811d1f67da36cbf5ae.tar.bz2 opensim-SC-5f34bd73fbca765064c4b3811d1f67da36cbf5ae.tar.xz |
Update svn properties.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting')
6 files changed, 175 insertions, 175 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IParcel.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IParcel.cs index 2a973a9..2849f16 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IParcel.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IParcel.cs | |||
@@ -1,15 +1,15 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenMetaverse; | 4 | using OpenMetaverse; |
5 | 5 | ||
6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
7 | { | 7 | { |
8 | public interface IParcel | 8 | public interface IParcel |
9 | { | 9 | { |
10 | string Name { get; set; } | 10 | string Name { get; set; } |
11 | string Description { get; set; } | 11 | string Description { get; set; } |
12 | ISocialEntity Owner { get; set; } | 12 | ISocialEntity Owner { get; set; } |
13 | bool[,] Bitmap { get; } | 13 | bool[,] Bitmap { get; } |
14 | } | 14 | } |
15 | } | 15 | } |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IPersistence.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IPersistence.cs index e433c11..c093880 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IPersistence.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IPersistence.cs | |||
@@ -1,29 +1,29 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 5 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
6 | { | 6 | { |
7 | interface IPersistence | 7 | interface IPersistence |
8 | { | 8 | { |
9 | T Get<T>(Guid storageID); | 9 | T Get<T>(Guid storageID); |
10 | T Get<T>(); | 10 | T Get<T>(); |
11 | 11 | ||
12 | /// <summary> | 12 | /// <summary> |
13 | /// Stores 'data' into the persistence system | 13 | /// Stores 'data' into the persistence system |
14 | /// associated with this object, however saved | 14 | /// associated with this object, however saved |
15 | /// under the ID 'storageID'. This data may | 15 | /// under the ID 'storageID'. This data may |
16 | /// be accessed by other scripts however. | 16 | /// be accessed by other scripts however. |
17 | /// </summary> | 17 | /// </summary> |
18 | /// <param name="storageID"></param> | 18 | /// <param name="storageID"></param> |
19 | /// <param name="data"></param> | 19 | /// <param name="data"></param> |
20 | void Put<T>(Guid storageID, T data); | 20 | void Put<T>(Guid storageID, T data); |
21 | 21 | ||
22 | /// <summary> | 22 | /// <summary> |
23 | /// Stores 'data' into the persistence system | 23 | /// Stores 'data' into the persistence system |
24 | /// using the default ID for this script. | 24 | /// using the default ID for this script. |
25 | /// </summary> | 25 | /// </summary> |
26 | /// <param name="data"></param> | 26 | /// <param name="data"></param> |
27 | void Put<T>(T data); | 27 | void Put<T>(T data); |
28 | } | 28 | } |
29 | } | 29 | } |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISocialEntity.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISocialEntity.cs index 0833ffd..cc664eb 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISocialEntity.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISocialEntity.cs | |||
@@ -1,14 +1,14 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenMetaverse; | 4 | using OpenMetaverse; |
5 | 5 | ||
6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
7 | { | 7 | { |
8 | public interface ISocialEntity | 8 | public interface ISocialEntity |
9 | { | 9 | { |
10 | UUID GlobalID { get; } | 10 | UUID GlobalID { get; } |
11 | string Name { get; } | 11 | string Name { get; } |
12 | bool IsUser { get; } | 12 | bool IsUser { get; } |
13 | } | 13 | } |
14 | } \ No newline at end of file | 14 | } \ No newline at end of file |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs index aceeacc..8ab1a56 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs | |||
@@ -1,45 +1,45 @@ | |||
1 | using OpenSim.Region.Framework.Interfaces; | 1 | using OpenSim.Region.Framework.Interfaces; |
2 | using OpenSim.Region.Framework.Scenes; | 2 | using OpenSim.Region.Framework.Scenes; |
3 | 3 | ||
4 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 4 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
5 | { | 5 | { |
6 | class LOParcel : IParcel | 6 | class LOParcel : IParcel |
7 | { | 7 | { |
8 | private readonly Scene m_scene; | 8 | private readonly Scene m_scene; |
9 | private readonly int m_parcelID; | 9 | private readonly int m_parcelID; |
10 | 10 | ||
11 | public LOParcel(Scene m_scene, int m_parcelID) | 11 | public LOParcel(Scene m_scene, int m_parcelID) |
12 | { | 12 | { |
13 | this.m_scene = m_scene; | 13 | this.m_scene = m_scene; |
14 | this.m_parcelID = m_parcelID; | 14 | this.m_parcelID = m_parcelID; |
15 | } | 15 | } |
16 | 16 | ||
17 | private ILandObject GetLO() | 17 | private ILandObject GetLO() |
18 | { | 18 | { |
19 | return m_scene.LandChannel.GetLandObject(m_parcelID); | 19 | return m_scene.LandChannel.GetLandObject(m_parcelID); |
20 | } | 20 | } |
21 | 21 | ||
22 | public string Name | 22 | public string Name |
23 | { | 23 | { |
24 | get { return GetLO().landData.Name; } | 24 | get { return GetLO().landData.Name; } |
25 | set { GetLO().landData.Name = value; } | 25 | set { GetLO().landData.Name = value; } |
26 | } | 26 | } |
27 | 27 | ||
28 | public string Description | 28 | public string Description |
29 | { | 29 | { |
30 | get { return GetLO().landData.Description; } | 30 | get { return GetLO().landData.Description; } |
31 | set { GetLO().landData.Description = value; } | 31 | set { GetLO().landData.Description = value; } |
32 | } | 32 | } |
33 | 33 | ||
34 | public ISocialEntity Owner | 34 | public ISocialEntity Owner |
35 | { | 35 | { |
36 | get { throw new System.NotImplementedException(); } | 36 | get { throw new System.NotImplementedException(); } |
37 | set { throw new System.NotImplementedException(); } | 37 | set { throw new System.NotImplementedException(); } |
38 | } | 38 | } |
39 | 39 | ||
40 | public bool[,] Bitmap | 40 | public bool[,] Bitmap |
41 | { | 41 | { |
42 | get { return GetLO().landBitmap; } | 42 | get { return GetLO().landBitmap; } |
43 | } | 43 | } |
44 | } | 44 | } |
45 | } | 45 | } |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectPhysics.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectPhysics.cs index 6ca4e5f..3682e9b 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectPhysics.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectPhysics.cs | |||
@@ -1,39 +1,39 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenMetaverse; | 4 | using OpenMetaverse; |
5 | 5 | ||
6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule.Object | 6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule.Object |
7 | { | 7 | { |
8 | /// <summary> | 8 | /// <summary> |
9 | /// This implements an interface similar to that provided by physics engines to OpenSim internally. | 9 | /// This implements an interface similar to that provided by physics engines to OpenSim internally. |
10 | /// Eg, PhysicsActor. It is capable of setting and getting properties related to the current | 10 | /// Eg, PhysicsActor. It is capable of setting and getting properties related to the current |
11 | /// physics scene representation of this object. | 11 | /// physics scene representation of this object. |
12 | /// </summary> | 12 | /// </summary> |
13 | public interface IObjectPhysics | 13 | public interface IObjectPhysics |
14 | { | 14 | { |
15 | bool Enabled { get; set; } | 15 | bool Enabled { get; set; } |
16 | 16 | ||
17 | bool Phantom { get; set; } | 17 | bool Phantom { get; set; } |
18 | bool PhantomCollisions { get; set; } | 18 | bool PhantomCollisions { get; set; } |
19 | 19 | ||
20 | double Density { get; set; } | 20 | double Density { get; set; } |
21 | double Mass { get; set; } | 21 | double Mass { get; set; } |
22 | double Buoyancy { get; set; } | 22 | double Buoyancy { get; set; } |
23 | 23 | ||
24 | Vector3 GeometricCenter { get; } | 24 | Vector3 GeometricCenter { get; } |
25 | Vector3 CenterOfMass { get; } | 25 | Vector3 CenterOfMass { get; } |
26 | 26 | ||
27 | Vector3 RotationalVelocity { get; set; } | 27 | Vector3 RotationalVelocity { get; set; } |
28 | Vector3 Velocity { get; set; } | 28 | Vector3 Velocity { get; set; } |
29 | Vector3 Torque { get; set; } | 29 | Vector3 Torque { get; set; } |
30 | Vector3 Acceleration { get; } | 30 | Vector3 Acceleration { get; } |
31 | Vector3 Force { get; set; } | 31 | Vector3 Force { get; set; } |
32 | 32 | ||
33 | bool FloatOnWater { set; } | 33 | bool FloatOnWater { set; } |
34 | 34 | ||
35 | void AddForce(Vector3 force, bool pushforce); | 35 | void AddForce(Vector3 force, bool pushforce); |
36 | void AddAngularForce(Vector3 force, bool pushforce); | 36 | void AddAngularForce(Vector3 force, bool pushforce); |
37 | void SetMomentum(Vector3 momentum); | 37 | void SetMomentum(Vector3 momentum); |
38 | } | 38 | } |
39 | } | 39 | } |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SEUser.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SEUser.cs index a35e051..a7da114 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SEUser.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SEUser.cs | |||
@@ -1,34 +1,34 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenMetaverse; | 4 | using OpenMetaverse; |
5 | 5 | ||
6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
7 | { | 7 | { |
8 | class SEUser : ISocialEntity | 8 | class SEUser : ISocialEntity |
9 | { | 9 | { |
10 | private readonly UUID m_uuid; | 10 | private readonly UUID m_uuid; |
11 | private readonly string m_name; | 11 | private readonly string m_name; |
12 | 12 | ||
13 | public SEUser(UUID uuid, string name) | 13 | public SEUser(UUID uuid, string name) |
14 | { | 14 | { |
15 | m_uuid = uuid; | 15 | m_uuid = uuid; |
16 | m_name = name; | 16 | m_name = name; |
17 | } | 17 | } |
18 | 18 | ||
19 | public UUID GlobalID | 19 | public UUID GlobalID |
20 | { | 20 | { |
21 | get { return m_uuid; } | 21 | get { return m_uuid; } |
22 | } | 22 | } |
23 | 23 | ||
24 | public string Name | 24 | public string Name |
25 | { | 25 | { |
26 | get { return m_name; } | 26 | get { return m_name; } |
27 | } | 27 | } |
28 | 28 | ||
29 | public bool IsUser | 29 | public bool IsUser |
30 | { | 30 | { |
31 | get { return true; } | 31 | get { return true; } |
32 | } | 32 | } |
33 | } | 33 | } |
34 | } | 34 | } |