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Slight variation on the locking scheme: now locking always, except the ForEach, which gets a copy of the Array. I think the ForEach was the big gorilla.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/Test/DrunkenTextAppreciationModule.cs')
0 files changed, 0 insertions, 0 deletions