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authorAdam Frisby2009-05-29 23:49:48 +0000
committerAdam Frisby2009-05-29 23:49:48 +0000
commitc30b5ee0144faf60bcdaf6f79c91e3eeb316f104 (patch)
tree4f22a6f2091707f3160b1efefe60b90cbca81cdc /OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces
parent* Protip: When you click 'make public' in resharper, note to save before comm... (diff)
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* Adds World.Audio.* to MRM
* This includes methods such as PlaySound which take a Position as an argument, allowing you to trigger sounds arbitrarily across the scene without needing a parent object in the position.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs
index acb569f..3c14ed5 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs
@@ -26,6 +26,7 @@
26 */ 26 */
27 27
28using System; 28using System;
29using OpenSim.Region.OptionalModules.Scripting.Minimodule.WorldX;
29 30
30namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 31namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
31{ 32{
@@ -50,6 +51,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
50 IAvatar[] Avatars { get; } 51 IAvatar[] Avatars { get; }
51 IParcel[] Parcels { get; } 52 IParcel[] Parcels { get; }
52 IHeightmap Terrain { get; } 53 IHeightmap Terrain { get; }
54 IWorldAudio Audio { get; }
55
53 56
54 event OnChatDelegate OnChat; 57 event OnChatDelegate OnChat;
55 event OnNewUserDelegate OnNewUser; 58 event OnNewUserDelegate OnNewUser;