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author | Adam Frisby | 2009-05-29 22:44:49 +0000 |
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committer | Adam Frisby | 2009-05-29 22:44:49 +0000 |
commit | 78bec422259671ad72ad46ca98ab8029b78aefe5 (patch) | |
tree | 40e6b2dcc2495cc8409a52027acc39faefb89f49 /OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces | |
parent | * Allows standalone region users to skip the "You must wait 5 minutes to log ... (diff) | |
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* Implements Sound on Objects for IObject in MRM
* Method: IObject.Sound.Play(UUID sound, double volume)
* More feature-packed API to come soon. (I want a World.Sound with arbitrary positioning)
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs index ef1e896..dd9cc29 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs | |||
@@ -170,6 +170,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
170 | 170 | ||
171 | IObjectPhysics Physics { get; } | 171 | IObjectPhysics Physics { get; } |
172 | 172 | ||
173 | IObjectSound Sound { get; } | ||
173 | 174 | ||
174 | /// <summary> | 175 | /// <summary> |
175 | /// Causes the object to speak to its surroundings, | 176 | /// Causes the object to speak to its surroundings, |