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author | Adam Frisby | 2009-04-11 10:21:04 +0000 |
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committer | Adam Frisby | 2009-04-11 10:21:04 +0000 |
commit | b8619386eb31a2bf3f460e464d0237f6bee5f56f (patch) | |
tree | e9a1f1559e04e3f3597aa8ed6ef37c6a63254ca2 /OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs | |
parent | Correct Opensim.ini.example to reflect the default settings for clouds. (diff) | |
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* Minor MRM Cleanup
* Interfaces now live in Interfaces subdirectory.
* Namespace does not yet reflect this change.
* Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs new file mode 100644 index 0000000..cf45de7 --- /dev/null +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs | |||
@@ -0,0 +1,43 @@ | |||
1 | using System; | ||
2 | |||
3 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | ||
4 | { | ||
5 | interface IScheduler | ||
6 | { | ||
7 | /// <summary> | ||
8 | /// Schedule an event callback to occur | ||
9 | /// when 'time' is elapsed. | ||
10 | /// </summary> | ||
11 | /// <param name="time">The period to wait before executing</param> | ||
12 | void RunIn(TimeSpan time); | ||
13 | |||
14 | /// <summary> | ||
15 | /// Schedule an event callback to fire | ||
16 | /// every "time". Equivilent to a repeating | ||
17 | /// timer. | ||
18 | /// </summary> | ||
19 | /// <param name="time">The period to wait between executions</param> | ||
20 | void RunAndRepeat(TimeSpan time); | ||
21 | |||
22 | /// <summary> | ||
23 | /// Fire this scheduler only when the region has | ||
24 | /// a user in it. | ||
25 | /// </summary> | ||
26 | bool WhenRegionOccupied { get; set; } | ||
27 | |||
28 | /// <summary> | ||
29 | /// Fire this event only when the region is visible | ||
30 | /// to a child agent, or there is a full agent | ||
31 | /// in this region. | ||
32 | /// </summary> | ||
33 | bool WhenRegionVisible { get; set; } | ||
34 | |||
35 | /// <summary> | ||
36 | /// Determines whether this runs in the master scheduler thread, or a new thread | ||
37 | /// is spawned to handle your request. Running in scheduler may mean that your | ||
38 | /// code does not execute perfectly on time, however will result in a lower | ||
39 | /// processor cost to running your code. | ||
40 | /// </summary> | ||
41 | bool Schedule { get; set; } | ||
42 | } | ||
43 | } | ||