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authorAdam Frisby2009-04-09 14:19:49 +0000
committerAdam Frisby2009-04-09 14:19:49 +0000
commitc77e7fce9ebbdb0a7a5baee316fcf940bf641416 (patch)
tree5930b5f6c76983c1fe4ea44285ad6f163570b953 /OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs
parent* Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e); (diff)
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* Implements IGraphics interface for MRM Scripting.
* This allows you to utilize System.Drawing tools on textures within the region. * Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs13
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs
index 394e024..f5953d0 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs
@@ -27,6 +27,7 @@
27 27
28using System.Reflection; 28using System.Reflection;
29using log4net; 29using log4net;
30using OpenSim.Region.Framework.Scenes;
30 31
31namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 32namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
32{ 33{
@@ -34,10 +35,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
34 { 35 {
35 private readonly IObject m_obj; 36 private readonly IObject m_obj;
36 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 37 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
38 private readonly IGraphics m_graphics;
39 private Scene m_scene;
37 40
38 public Host(IObject m_obj) 41 public Host(IObject m_obj, Scene m_scene)
39 { 42 {
40 this.m_obj = m_obj; 43 this.m_obj = m_obj;
44 this.m_scene = m_scene;
45
46 m_graphics = new Graphics(m_scene);
41 } 47 }
42 48
43 public IObject Object 49 public IObject Object
@@ -49,5 +55,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
49 { 55 {
50 get { return m_log; } 56 get { return m_log; }
51 } 57 }
58
59 public IGraphics Graphics
60 {
61 get { return m_graphics; }
62 }
52 } 63 }
53} 64}