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authorUbitUmarov2017-04-03 16:10:05 +0100
committerUbitUmarov2017-04-03 16:10:05 +0100
commiteb11505d19be8c2b22776d927ac5b836bd5493c3 (patch)
tree03da3c94975e7be7ba6760e64d7687afd565d53e /OpenSim/Region/OptionalModules/PrimLimitsModule
parent store the physics inertia override in SQlite (diff)
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add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) permissions check
Diffstat (limited to 'OpenSim/Region/OptionalModules/PrimLimitsModule')
-rw-r--r--OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
index af32d05..61b6d68 100644
--- a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
+++ b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
@@ -83,6 +83,7 @@ namespace OpenSim.Region.OptionalModules
83 m_scene = scene; 83 m_scene = scene;
84 scene.Permissions.OnRezObject += CanRezObject; 84 scene.Permissions.OnRezObject += CanRezObject;
85 scene.Permissions.OnObjectEntry += CanObjectEnter; 85 scene.Permissions.OnObjectEntry += CanObjectEnter;
86 scene.Permissions.OnObjectEnterWithScripts += CanObjectEnterWithScripts;
86 scene.Permissions.OnDuplicateObject += CanDuplicateObject; 87 scene.Permissions.OnDuplicateObject += CanDuplicateObject;
87 88
88 m_log.DebugFormat("[PRIM LIMITS]: Region {0} added", scene.RegionInfo.RegionName); 89 m_log.DebugFormat("[PRIM LIMITS]: Region {0} added", scene.RegionInfo.RegionName);
@@ -95,6 +96,7 @@ namespace OpenSim.Region.OptionalModules
95 96
96 m_scene.Permissions.OnRezObject -= CanRezObject; 97 m_scene.Permissions.OnRezObject -= CanRezObject;
97 m_scene.Permissions.OnObjectEntry -= CanObjectEnter; 98 m_scene.Permissions.OnObjectEntry -= CanObjectEnter;
99 scene.Permissions.OnObjectEnterWithScripts -= CanObjectEnterWithScripts;
98 m_scene.Permissions.OnDuplicateObject -= CanDuplicateObject; 100 m_scene.Permissions.OnDuplicateObject -= CanDuplicateObject;
99 } 101 }
100 102
@@ -173,6 +175,26 @@ namespace OpenSim.Region.OptionalModules
173 return true; 175 return true;
174 } 176 }
175 177
178 private bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject newParcel)
179 {
180 if (sog == null)
181 return false;
182
183 if (newParcel == null)
184 return true;
185
186 int objectCount = sog.PrimCount;
187
188 // TODO: Add Special Case here for temporary prims
189
190 string response = DoCommonChecks(objectCount, sog.OwnerID, newParcel);
191
192 if (response != null)
193 return false;
194
195 return true;
196 }
197
176 private string DoCommonChecks(int objectCount, UUID ownerID, ILandObject lo) 198 private string DoCommonChecks(int objectCount, UUID ownerID, ILandObject lo)
177 { 199 {
178 string response = null; 200 string response = null;