diff options
Merge branch 'master' into vehicles
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs | 6 |
2 files changed, 9 insertions, 7 deletions
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs index 16fe9e9..8d6c41d 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs | |||
@@ -86,7 +86,6 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
86 | /// </value> | 86 | /// </value> |
87 | Hashtable m_sceneList = Hashtable.Synchronized(new Hashtable()); | 87 | Hashtable m_sceneList = Hashtable.Synchronized(new Hashtable()); |
88 | State m_state = State.NONE; | 88 | State m_state = State.NONE; |
89 | Thread m_thread = null; | ||
90 | CMView m_view = null; | 89 | CMView m_view = null; |
91 | 90 | ||
92 | #endregion Fields | 91 | #endregion Fields |
@@ -148,10 +147,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
148 | lock (this) | 147 | lock (this) |
149 | { | 148 | { |
150 | m_estateModule = scene.RequestModuleInterface<IEstateModule>(); | 149 | m_estateModule = scene.RequestModuleInterface<IEstateModule>(); |
151 | m_thread = new Thread(MainLoop); | 150 | Watchdog.StartThread(MainLoop, "Content Management", ThreadPriority.Normal, true); |
152 | m_thread.Name = "Content Management"; | ||
153 | m_thread.IsBackground = true; | ||
154 | m_thread.Start(); | ||
155 | m_state = State.NONE; | 151 | m_state = State.NONE; |
156 | } | 152 | } |
157 | } | 153 | } |
@@ -200,6 +196,8 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
200 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- uuuuuuuuuh, what?"); | 196 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- uuuuuuuuuh, what?"); |
201 | break; | 197 | break; |
202 | } | 198 | } |
199 | |||
200 | Watchdog.UpdateThread(); | ||
203 | } | 201 | } |
204 | } | 202 | } |
205 | catch (Exception e) | 203 | catch (Exception e) |
@@ -209,6 +207,8 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
209 | "[CONTENT MANAGEMENT]: Content management thread terminating with exception. PLEASE REBOOT YOUR SIM - CONTENT MANAGEMENT WILL NOT BE AVAILABLE UNTIL YOU DO. Exception is {0}", | 207 | "[CONTENT MANAGEMENT]: Content management thread terminating with exception. PLEASE REBOOT YOUR SIM - CONTENT MANAGEMENT WILL NOT BE AVAILABLE UNTIL YOU DO. Exception is {0}", |
210 | e); | 208 | e); |
211 | } | 209 | } |
210 | |||
211 | Watchdog.RemoveThread(); | ||
212 | } | 212 | } |
213 | 213 | ||
214 | /// <summary> | 214 | /// <summary> |
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs index b6513e2..1a72971 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs | |||
@@ -183,10 +183,12 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
183 | public virtual void HideFromAll() | 183 | public virtual void HideFromAll() |
184 | { | 184 | { |
185 | foreach (SceneObjectPart part in m_Entity.Children.Values) | 185 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
186 | m_Entity.Scene.ClientManager.ForEach( | 186 | { |
187 | m_Entity.Scene.ForEachClient( | ||
187 | delegate(IClientAPI controller) | 188 | delegate(IClientAPI controller) |
188 | { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } | 189 | { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } |
189 | ); | 190 | ); |
191 | } | ||
190 | } | 192 | } |
191 | 193 | ||
192 | public void SendFullUpdate(IClientAPI client) | 194 | public void SendFullUpdate(IClientAPI client) |
@@ -202,7 +204,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
202 | 204 | ||
203 | public void SendFullUpdateToAll() | 205 | public void SendFullUpdateToAll() |
204 | { | 206 | { |
205 | m_Entity.Scene.ClientManager.ForEach( | 207 | m_Entity.Scene.ForEachClient( |
206 | delegate(IClientAPI controller) | 208 | delegate(IClientAPI controller) |
207 | { m_Entity.SendFullUpdateToClient(controller); } | 209 | { m_Entity.SendFullUpdateToClient(controller); } |
208 | ); | 210 | ); |