diff options
author | Justin Clark-Casey (justincc) | 2010-09-13 21:05:03 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2010-09-13 21:05:03 +0100 |
commit | cd153a20b7e50edfa6a8c0098a456876b3088adf (patch) | |
tree | 96caf4dbff5af524d4ce7f1afc3f99e888665b9b /OpenSim/Region/OptionalModules/ContentManagementSystem/SceneObjectGroupDiff.cs | |
parent | If attachment fails (e.g. because asset wasn't found) then don't try to set a... (diff) | |
download | opensim-SC-cd153a20b7e50edfa6a8c0098a456876b3088adf.zip opensim-SC-cd153a20b7e50edfa6a8c0098a456876b3088adf.tar.gz opensim-SC-cd153a20b7e50edfa6a8c0098a456876b3088adf.tar.bz2 opensim-SC-cd153a20b7e50edfa6a8c0098a456876b3088adf.tar.xz |
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
Diffstat (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem/SceneObjectGroupDiff.cs')
0 files changed, 0 insertions, 0 deletions