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author | John Hurliman | 2009-10-15 16:35:27 -0700 |
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committer | John Hurliman | 2009-10-15 16:35:27 -0700 |
commit | 4b75353cbf50de3cae4c48ec90b55f30c1612c92 (patch) | |
tree | 2b5bf30d2a0c8558437f757e28081cb60a8b5dfc /OpenSim/Region/OptionalModules/ContentManagementSystem/SceneObjectGroupDiff.cs | |
parent | Replaced the update lists with a priority queue implementation in LLClientView (diff) | |
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Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
Diffstat (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem/SceneObjectGroupDiff.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/ContentManagementSystem/SceneObjectGroupDiff.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/SceneObjectGroupDiff.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/SceneObjectGroupDiff.cs index 0379180..e185351 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/SceneObjectGroupDiff.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/SceneObjectGroupDiff.cs | |||
@@ -188,7 +188,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
188 | // MISC COMPARISONS (UUID, Byte) | 188 | // MISC COMPARISONS (UUID, Byte) |
189 | if (first.ClickAction != second.ClickAction) | 189 | if (first.ClickAction != second.ClickAction) |
190 | result |= Diff.CLICKACTION; | 190 | result |= Diff.CLICKACTION; |
191 | if (first.ObjectOwner != second.ObjectOwner) | 191 | if (first.OwnerID != second.OwnerID) |
192 | result |= Diff.OBJECTOWNER; | 192 | result |= Diff.OBJECTOWNER; |
193 | 193 | ||
194 | 194 | ||