aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs
diff options
context:
space:
mode:
authorJohn Hurliman2009-11-02 11:28:35 -0800
committerJohn Hurliman2009-11-02 11:28:35 -0800
commit67ac9881faf2034facfe92613538938695c2cda9 (patch)
treeac2fcdfe3c9c99120ba2c9901d5175e1389fa622 /OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs
parentReverting the memory leak patch for MySQL. Problems have been reported with t... (diff)
downloadopensim-SC-67ac9881faf2034facfe92613538938695c2cda9.zip
opensim-SC-67ac9881faf2034facfe92613538938695c2cda9.tar.gz
opensim-SC-67ac9881faf2034facfe92613538938695c2cda9.tar.bz2
opensim-SC-67ac9881faf2034facfe92613538938695c2cda9.tar.xz
Removing duplicate SceneObjectPart.RotationalVelocity property
Diffstat (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs')
-rw-r--r--OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs11
1 files changed, 5 insertions, 6 deletions
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs
index fbe43d6..2c5093f 100644
--- a/OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs
+++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/PointMetaEntity.cs
@@ -81,12 +81,11 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
81 y.Scale = new Vector3(0.01f,0.01f,0.01f); 81 y.Scale = new Vector3(0.01f,0.01f,0.01f);
82 y.LastOwnerID = UUID.Zero; 82 y.LastOwnerID = UUID.Zero;
83 y.GroupPosition = groupPos; 83 y.GroupPosition = groupPos;
84 y.OffsetPosition = new Vector3(0, 0, 0); 84 y.OffsetPosition = Vector3.Zero;
85 y.RotationOffset = new Quaternion(0,0,0,0); 85 y.RotationOffset = Quaternion.Identity;
86 y.Velocity = new Vector3(0, 0, 0); 86 y.Velocity = Vector3.Zero;
87 y.RotationalVelocity = new Vector3(0, 0, 0); 87 y.AngularVelocity = Vector3.Zero;
88 y.AngularVelocity = new Vector3(0, 0, 0); 88 y.Acceleration = Vector3.Zero;
89 y.Acceleration = new Vector3(0, 0, 0);
90 89
91 y.Flags = 0; 90 y.Flags = 0;
92 y.TrimPermissions(); 91 y.TrimPermissions();