diff options
Merge branch 'master' into careminster-presence-refactor
This was rather conflicted. Please test linking.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs | 38 |
1 files changed, 24 insertions, 14 deletions
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs index 841ee00..796f437 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs | |||
@@ -150,15 +150,19 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
150 | { | 150 | { |
151 | //make new uuids | 151 | //make new uuids |
152 | Dictionary<UUID, SceneObjectPart> parts = new Dictionary<UUID, SceneObjectPart>(); | 152 | Dictionary<UUID, SceneObjectPart> parts = new Dictionary<UUID, SceneObjectPart>(); |
153 | foreach (SceneObjectPart part in m_Entity.Children.Values) | 153 | |
154 | lock (m_Entity.Children) | ||
154 | { | 155 | { |
155 | part.ResetIDs(part.LinkNum); | 156 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
156 | parts.Add(part.UUID, part); | 157 | { |
158 | part.ResetIDs(part.LinkNum); | ||
159 | parts.Add(part.UUID, part); | ||
160 | } | ||
161 | |||
162 | //finalize | ||
163 | m_Entity.RootPart.PhysActor = null; | ||
164 | m_Entity.Children = parts; | ||
157 | } | 165 | } |
158 | |||
159 | //finalize | ||
160 | m_Entity.RootPart.PhysActor = null; | ||
161 | m_Entity.Children = parts; | ||
162 | } | 166 | } |
163 | 167 | ||
164 | #endregion Protected Methods | 168 | #endregion Protected Methods |
@@ -173,8 +177,11 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
173 | //This deletes the group without removing from any databases. | 177 | //This deletes the group without removing from any databases. |
174 | //This is important because we are not IN any database. | 178 | //This is important because we are not IN any database. |
175 | //m_Entity.FakeDeleteGroup(); | 179 | //m_Entity.FakeDeleteGroup(); |
176 | foreach (SceneObjectPart part in m_Entity.Children.Values) | 180 | lock (m_Entity.Children) |
177 | client.SendKillObject(m_Entity.RegionHandle, part.LocalId); | 181 | { |
182 | foreach (SceneObjectPart part in m_Entity.Children.Values) | ||
183 | client.SendKillObject(m_Entity.RegionHandle, part.LocalId); | ||
184 | } | ||
178 | } | 185 | } |
179 | 186 | ||
180 | /// <summary> | 187 | /// <summary> |
@@ -182,12 +189,15 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
182 | /// </summary> | 189 | /// </summary> |
183 | public virtual void HideFromAll() | 190 | public virtual void HideFromAll() |
184 | { | 191 | { |
185 | foreach (SceneObjectPart part in m_Entity.Children.Values) | 192 | lock (m_Entity.Children) |
186 | { | 193 | { |
187 | m_Entity.Scene.ForEachClient( | 194 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
188 | delegate(IClientAPI controller) | 195 | { |
189 | { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } | 196 | m_Entity.Scene.ForEachClient( |
190 | ); | 197 | delegate(IClientAPI controller) |
198 | { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } | ||
199 | ); | ||
200 | } | ||
191 | } | 201 | } |
192 | } | 202 | } |
193 | 203 | ||