aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs
diff options
context:
space:
mode:
authorJohn Hurliman2010-09-10 12:04:12 -0700
committerJohn Hurliman2010-09-10 12:04:12 -0700
commitdd277a0d02f1aa79f4fcb5d108cbc696e90500c2 (patch)
tree7e396d347e43504ec23c59c3749f995f15c2e254 /OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs
parent* Run SimianGrid session updates asynchronously instead of from the main hear... (diff)
downloadopensim-SC-dd277a0d02f1aa79f4fcb5d108cbc696e90500c2.zip
opensim-SC-dd277a0d02f1aa79f4fcb5d108cbc696e90500c2.tar.gz
opensim-SC-dd277a0d02f1aa79f4fcb5d108cbc696e90500c2.tar.bz2
opensim-SC-dd277a0d02f1aa79f4fcb5d108cbc696e90500c2.tar.xz
First pass at cleaning up thread safety in EntityManager and SceneGraph
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs
index de1e01c..d21b652 100644
--- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs
+++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs
@@ -111,7 +111,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
111 } 111 }
112 112
113 // Check if there are SceneObjectGroups in the list that do not have corresponding ContentManagementGroups in the CMEntityHash 113 // Check if there are SceneObjectGroups in the list that do not have corresponding ContentManagementGroups in the CMEntityHash
114 public System.Collections.ArrayList CheckForMissingEntities(System.Collections.Generic.List<EntityBase> currList) 114 public System.Collections.ArrayList CheckForMissingEntities(EntityBase[] currList)
115 { 115 {
116 System.Collections.ArrayList missingList = new System.Collections.ArrayList(); 116 System.Collections.ArrayList missingList = new System.Collections.ArrayList();
117 SceneObjectGroup temp = null; 117 SceneObjectGroup temp = null;